Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
What do you like about D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="robertliguori" data-source="post: 3960903" data-attributes="member: 47776"><p>Great Wyrm dragons, renowned for their arcane prowess, cap out as 19th level casters.</p><p></p><p>Humans that choose the path of sorceror cap out at 20th level.</p><p></p><p>I think the fact that the peasants from unnamed village #832 can eventually warp reality with a word, sneak up on a beholder and stab it in the central eye, smash through iron walls with a head-butt, or survive a brief dip in lava, and can do all of that with just your inborn talent is a feature, not a bug. I like the fact that by about 8th level, your capacities, limits, and expected challenges have more to do with myth and folklore and less to do with what is physically possible.</p><p></p><p></p><p>I like the looting. I know that the game mechanics of it are hellish, but I like the paradigm of beating someone up, taking their stuff, and using it to beat up more people.</p><p></p><p></p><p>I like the unification of the system, and the fact that the PCs can start their own stronghold and defend it against aggressors, if they want a change of pace. I like the paradigm of offering (at least theoretically) every power available for the forces of evil to the forces of good.</p><p></p><p></p><p>Finally, I like the general lack of singular solutions. Extremely rare is the threat which requires a single method of attack; you can sneak by, or convince allies to investigate, or fool an enemy into thinking that your other enemies are working with you, or even just show up and start blasting. When Nar the Advanced Balor, herald of the end times shows up in your campaign world, you can challenge him with the legendary Holy Avenger sword, won after many hard-fought battles...or you can simply beat him to death, because regardless of his importance to the campaign world, he is a creature composed of hit points, and if you are a creature of similar power level, you can defeat him not because the plot was on your side, but because you fought and won.</p></blockquote><p></p>
[QUOTE="robertliguori, post: 3960903, member: 47776"] Great Wyrm dragons, renowned for their arcane prowess, cap out as 19th level casters. Humans that choose the path of sorceror cap out at 20th level. I think the fact that the peasants from unnamed village #832 can eventually warp reality with a word, sneak up on a beholder and stab it in the central eye, smash through iron walls with a head-butt, or survive a brief dip in lava, and can do all of that with just your inborn talent is a feature, not a bug. I like the fact that by about 8th level, your capacities, limits, and expected challenges have more to do with myth and folklore and less to do with what is physically possible. I like the looting. I know that the game mechanics of it are hellish, but I like the paradigm of beating someone up, taking their stuff, and using it to beat up more people. I like the unification of the system, and the fact that the PCs can start their own stronghold and defend it against aggressors, if they want a change of pace. I like the paradigm of offering (at least theoretically) every power available for the forces of evil to the forces of good. Finally, I like the general lack of singular solutions. Extremely rare is the threat which requires a single method of attack; you can sneak by, or convince allies to investigate, or fool an enemy into thinking that your other enemies are working with you, or even just show up and start blasting. When Nar the Advanced Balor, herald of the end times shows up in your campaign world, you can challenge him with the legendary Holy Avenger sword, won after many hard-fought battles...or you can simply beat him to death, because regardless of his importance to the campaign world, he is a creature composed of hit points, and if you are a creature of similar power level, you can defeat him not because the plot was on your side, but because you fought and won. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What do you like about D&D?
Top