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What do you like best about being a GM?
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2697454" data-attributes="member: 12332"><p>I've decided that the reason I love GMing is: </p><p></p><p>It means I'm not playing.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I LOVE playing, and in many many ways it's fun that you can't get behind the screen.</p><p></p><p>But I'm a control freak, and I'm just so USED to GMing, that when I'm NOT GMing?</p><p></p><p>It makes me depressed.</p><p></p><p>I realized the other day that where I am and with the new group I joined, I'm not going to regularly be running a game for AT LEAST a year. And that made me sad. I'll have a regular game, and I love where I'm playing and who I'm playing with. Hell, I'm even getting to play with my wife, which we both really like. But knowing I'm NOT going to be running a game is just disheartening.</p><p></p><p>And, I guess, that's why I GM. Because it's what I do.</p><p></p><p>Part of it is crafting a story. Part of it is being a Ten Minute Expert and putting odd and interesting things in the game. Part of it is because I'm a frustrated novelist. </p><p></p><p>What do I HATE about GMing? </p><p></p><p>All the not-fun parts of gaming. I try to make them go away. I use software to speed up combats, I make rulings quickly, I use mechanics that make things FUN for everybody. I hate things that slow stuff down. High level combat, for one. When it takes fifteen minutes to adjudicate a single round, I get bored. When it takes 10 minutes to figure out the spell effects on one character, I'm climbing the walls. When things slow down to a crawl because of something stupid (like everybody involved in combat needing to roll a 20 to hit eachother, or half a dozen zombies need to be tracked down and killed after a turning attempt) I'm usually off getting a sandwich.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2697454, member: 12332"] I've decided that the reason I love GMing is: It means I'm not playing. :) I LOVE playing, and in many many ways it's fun that you can't get behind the screen. But I'm a control freak, and I'm just so USED to GMing, that when I'm NOT GMing? It makes me depressed. I realized the other day that where I am and with the new group I joined, I'm not going to regularly be running a game for AT LEAST a year. And that made me sad. I'll have a regular game, and I love where I'm playing and who I'm playing with. Hell, I'm even getting to play with my wife, which we both really like. But knowing I'm NOT going to be running a game is just disheartening. And, I guess, that's why I GM. Because it's what I do. Part of it is crafting a story. Part of it is being a Ten Minute Expert and putting odd and interesting things in the game. Part of it is because I'm a frustrated novelist. What do I HATE about GMing? All the not-fun parts of gaming. I try to make them go away. I use software to speed up combats, I make rulings quickly, I use mechanics that make things FUN for everybody. I hate things that slow stuff down. High level combat, for one. When it takes fifteen minutes to adjudicate a single round, I get bored. When it takes 10 minutes to figure out the spell effects on one character, I'm climbing the walls. When things slow down to a crawl because of something stupid (like everybody involved in combat needing to roll a 20 to hit eachother, or half a dozen zombies need to be tracked down and killed after a turning attempt) I'm usually off getting a sandwich. --fje [/QUOTE]
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