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What do you like or don't like in sci-fi rpg
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<blockquote data-quote="Psion" data-source="post: 1488890" data-attributes="member: 172"><p>Traveller (and its first refinement, MegaTraveller) had most of what interested me in a SFRPG:</p><p></p><ul> <li data-xf-list-type="ul">Realistic solar system generation</li> <li data-xf-list-type="ul">Spacecraft operate per newton in real space. I'm okay with psuedo reactionless drives (Robert Forward has an interesting justification for such a mechanism), but I gnash my teeth everytime I see a game with starship statistics that include a "max speed" in real space.</li> <li data-xf-list-type="ul">FTL travel. No super-efficient FTL comms. No usable time travel. (Yes, I know FTL implies time travel, but prefer there be a reason, however contrived, that this "doesn't really work." No easily available instant teleportation (as a means of FTL transit, okay. As a ship to surface ferry, ug)</li> <li data-xf-list-type="ul">Player-ownable starships.</li> <li data-xf-list-type="ul">History</li> <li data-xf-list-type="ul">Earth is somewhere in that history, even if distant. (I really dislike games like Star Frontiers that spontaneously create a new universe with no mention of earth.)</li> <li data-xf-list-type="ul">Influence of a variety of SF authors, not just one.</li> <li data-xf-list-type="ul">Ancient precursor races (departing from Traveller, I wouldn't mind an approach where the ancient races are still active...)</li> <li data-xf-list-type="ul">Weaponry that sounds like an extrapolation of current physics, not just some technical terms thrown together space opera style, and don't assume the easily portable energy weapons are just a little more difficult than firearms. Firearms will be around for a while, folks.</li> <li data-xf-list-type="ul">Alien species that don't shatter disbelief (i.e., no races that supposedly evolved separately from us, yet have females that look sexy for humans and they can crossbreed with us.)</li> <li data-xf-list-type="ul">Both teeming planets and rugged frontiers. Space should feel HUGE.</li> </ul><p></p><p>What I didn't dig about Traveller</p><ul> <li data-xf-list-type="ul">2d starmaps</li> <li data-xf-list-type="ul">Humanocentricism. I think I would dig some more delicate political situations with alien races like B5.</li> </ul></blockquote><p></p>
[QUOTE="Psion, post: 1488890, member: 172"] Traveller (and its first refinement, MegaTraveller) had most of what interested me in a SFRPG: [list] [*]Realistic solar system generation [*]Spacecraft operate per newton in real space. I'm okay with psuedo reactionless drives (Robert Forward has an interesting justification for such a mechanism), but I gnash my teeth everytime I see a game with starship statistics that include a "max speed" in real space. [*]FTL travel. No super-efficient FTL comms. No usable time travel. (Yes, I know FTL implies time travel, but prefer there be a reason, however contrived, that this "doesn't really work." No easily available instant teleportation (as a means of FTL transit, okay. As a ship to surface ferry, ug) [*]Player-ownable starships. [*]History [*]Earth is somewhere in that history, even if distant. (I really dislike games like Star Frontiers that spontaneously create a new universe with no mention of earth.) [*]Influence of a variety of SF authors, not just one. [*]Ancient precursor races (departing from Traveller, I wouldn't mind an approach where the ancient races are still active...) [*]Weaponry that sounds like an extrapolation of current physics, not just some technical terms thrown together space opera style, and don't assume the easily portable energy weapons are just a little more difficult than firearms. Firearms will be around for a while, folks. [*]Alien species that don't shatter disbelief (i.e., no races that supposedly evolved separately from us, yet have females that look sexy for humans and they can crossbreed with us.) [*]Both teeming planets and rugged frontiers. Space should feel HUGE. [/list] What I didn't dig about Traveller [list] [*]2d starmaps [*]Humanocentricism. I think I would dig some more delicate political situations with alien races like B5. [/list] [/QUOTE]
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