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What do you like or don't like in sci-fi rpg
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<blockquote data-quote="Turanil" data-source="post: 1490761" data-attributes="member: 9646"><p>The problem of this discussion is not the relation to technology, but the relation to magic. In our modern society magic is seen as mythology and fancy only. Now, for what little I know about it, magic (shamanism) is seen in primitive societies just as we see technology in ours. People may be awed by the tribe's shaman, but we are awed by Einstein. There is not much difference. I just remember long ago an African saying in an airplane (about the airplane) that "this was the magic of the white (people)" without seemingly being especially awed by it. </p><p></p><p></p><p> </p><p></p><p>Even as I continue with my homebrew Space Opera campaign, I think I will also buy OGL Cyberpunk (but only when Amazon gives 30% discount on it), d20 Future, Menace Manual, and Transhuman Space (which I will buy for ideas in any case), and get a perfect hard-sci-fi / cyberpunk setting ala Neuromancer.</p></blockquote><p></p>
[QUOTE="Turanil, post: 1490761, member: 9646"] The problem of this discussion is not the relation to technology, but the relation to magic. In our modern society magic is seen as mythology and fancy only. Now, for what little I know about it, magic (shamanism) is seen in primitive societies just as we see technology in ours. People may be awed by the tribe's shaman, but we are awed by Einstein. There is not much difference. I just remember long ago an African saying in an airplane (about the airplane) that "this was the magic of the white (people)" without seemingly being especially awed by it. Even as I continue with my homebrew Space Opera campaign, I think I will also buy OGL Cyberpunk (but only when Amazon gives 30% discount on it), d20 Future, Menace Manual, and Transhuman Space (which I will buy for ideas in any case), and get a perfect hard-sci-fi / cyberpunk setting ala Neuromancer. [/QUOTE]
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What do you like or don't like in sci-fi rpg
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