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What do you like or don't like in sci-fi rpg
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<blockquote data-quote="scourger" data-source="post: 1491783" data-attributes="member: 12328"><p>Just don't make it "D&D in space." Killing a monster and taking it's treasure is just as boring in a sci-fi game as in a fantasy game. I played in a Star Wars game that was ruined that way. True, I wanted to be a Jedi. After all, what's the point of that game if it isn't about Jedi? I think it would have been a better experience if we been all Jedi. At least we would have had a common goal and would not have been mired in the accumulation of more and more stuff or just trying to hold on to what little we had. Conversely, a game with no Jedi or Force Powers also would have unified the group (as in "The Scoundrels Strike Back" or "Return of the Nobles"). </p><p></p><p>So, that is the one thing I would love to see in a sci-fi game: a unifying thread of commonality. A reason for all these people to be together (sort of like all being explorers on the ship in Star Trek). The DragonStar game has a good adventure in that theme--"Raw Recruits." The bonus of DragonStar is that it works with the basic D&D 3rd edition game. It adds concepts rather replacing them. </p><p></p><p>This all begs the question, "Why are you doing this?" You said you have 5 players; 2 are interested in playing and 1 is not. It sounds like you will have 4 players for this new game at most. Why risk it? I've made that mistake, too. Better to run games all your players (friends?) enjoy. An alternative would be to introduce some sci-fi elements into your existing game to see how it goes. There is a free DragonStar adventure on the publisher's web site that details a starship crash on a planet that can be technoligically backward (i.e. a standard D&D world). With that kind of scenario, you could introduce sci-fi elements and see if your players like it without a lot of work on your part that may be ultimately unsatisfying if they don't want to play that kind of game. Anyway, check out "Don't Count Your Eggs" at this link:</p><p></p><p><a href="http://www.fantasyflightgames.com/dsdownloads.html" target="_blank">http://www.fantasyflightgames.com/dsdownloads.html</a></p></blockquote><p></p>
[QUOTE="scourger, post: 1491783, member: 12328"] Just don't make it "D&D in space." Killing a monster and taking it's treasure is just as boring in a sci-fi game as in a fantasy game. I played in a Star Wars game that was ruined that way. True, I wanted to be a Jedi. After all, what's the point of that game if it isn't about Jedi? I think it would have been a better experience if we been all Jedi. At least we would have had a common goal and would not have been mired in the accumulation of more and more stuff or just trying to hold on to what little we had. Conversely, a game with no Jedi or Force Powers also would have unified the group (as in "The Scoundrels Strike Back" or "Return of the Nobles"). So, that is the one thing I would love to see in a sci-fi game: a unifying thread of commonality. A reason for all these people to be together (sort of like all being explorers on the ship in Star Trek). The DragonStar game has a good adventure in that theme--"Raw Recruits." The bonus of DragonStar is that it works with the basic D&D 3rd edition game. It adds concepts rather replacing them. This all begs the question, "Why are you doing this?" You said you have 5 players; 2 are interested in playing and 1 is not. It sounds like you will have 4 players for this new game at most. Why risk it? I've made that mistake, too. Better to run games all your players (friends?) enjoy. An alternative would be to introduce some sci-fi elements into your existing game to see how it goes. There is a free DragonStar adventure on the publisher's web site that details a starship crash on a planet that can be technoligically backward (i.e. a standard D&D world). With that kind of scenario, you could introduce sci-fi elements and see if your players like it without a lot of work on your part that may be ultimately unsatisfying if they don't want to play that kind of game. Anyway, check out "Don't Count Your Eggs" at this link: [url]http://www.fantasyflightgames.com/dsdownloads.html[/url] [/QUOTE]
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