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What do YOU look for in a Campaign World
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<blockquote data-quote="Goblyns Hoard" data-source="post: 1785128" data-attributes="member: 19970"><p>What Crothian said...</p><p></p><p>I also want a world that has something new in it. Vanilla settings in which good guys live here and bad guys live over there I find dull. I also get annoyed at the constant setting of races in alignments. Orcs are evil, elves are good crap just grates I guess - too dull too repetitive. I prefer a setting where someone has thought out why the elves and dwarves dislike each other and made it a part of their history... not just - well dwarves are lawful and repressed and hate magic and elves are chaotic and free-spirited and love magic. Give it some thought. Same with the orcs, why are they universally evil - why not just differently neutral. Give the conflict personal/hostorical reasons other than Gruumsh hates elves.</p><p></p><p>That said I'm not a big fan of settings that change everything, you end up losing track of your players because too much has changed</p></blockquote><p></p>
[QUOTE="Goblyns Hoard, post: 1785128, member: 19970"] What Crothian said... I also want a world that has something new in it. Vanilla settings in which good guys live here and bad guys live over there I find dull. I also get annoyed at the constant setting of races in alignments. Orcs are evil, elves are good crap just grates I guess - too dull too repetitive. I prefer a setting where someone has thought out why the elves and dwarves dislike each other and made it a part of their history... not just - well dwarves are lawful and repressed and hate magic and elves are chaotic and free-spirited and love magic. Give it some thought. Same with the orcs, why are they universally evil - why not just differently neutral. Give the conflict personal/hostorical reasons other than Gruumsh hates elves. That said I'm not a big fan of settings that change everything, you end up losing track of your players because too much has changed [/QUOTE]
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