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What do YOU look for in a Campaign World
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<blockquote data-quote="Kanegrundar" data-source="post: 1790093" data-attributes="member: 3913"><p>Here's what I look for in a setting:</p><p></p><p>Interesting history: If nothing worth noting ever happened in the past, it makes it hard to draw on previous conflicts to help fuel the adventures of today.</p><p></p><p>Interesting locales: Give me something more than the desert filled with mummies, or the "great north" filled with viking-inspired giants and humans. I want to read about places that MAKE me want to stage an adventure there.</p><p></p><p>Races: I like strange and unusual races. There, I admit it. That said, they need to have a point rather than simply being something to draw attention to the book. For the love of God, no more variants of core races. There are enough dwarves, elves, and gnomes in the various WotC and 3rd party books to last until the end of time. Give me something a little more interesting than maniacal elves or dwarves...BUT IN THE COUNTRY!!!!</p><p></p><p>Classes: If you feel the need for another core class, cool. Just make sure that they truly serve a purpose. No more Nobles when a Bard or Cleric with enough points in Diplomacy and Sense Motive will suffice. Core Classes should not be based around ideals that can easily be accomplished with the proper skills and a little roleplaying elbow grease.</p><p></p><p>Finally, make the world interesting. That's why I like the Iron Kingdoms and Eberron (even though it's getting slammed here). It's not the regular old run of the mill setting. There are enough typical D&D fantasy settings out there like FR, Dragonlance, Everquest, and so on. Give me something with some bite to it, but leave it open enough that every little corner of the world is detailed. Give me some room to add my own flavor to the world, so that it feels more like it's mine. </p><p></p><p>Oh yeah, metaplots suck. I don't like them and don't use them. I hate picking up a new product only to find I have to retool it to remove the background plot from a regional setting book. Give plot hooks and hints, but don't do the work of writing a storyline for me.</p><p></p><p>Kane</p></blockquote><p></p>
[QUOTE="Kanegrundar, post: 1790093, member: 3913"] Here's what I look for in a setting: Interesting history: If nothing worth noting ever happened in the past, it makes it hard to draw on previous conflicts to help fuel the adventures of today. Interesting locales: Give me something more than the desert filled with mummies, or the "great north" filled with viking-inspired giants and humans. I want to read about places that MAKE me want to stage an adventure there. Races: I like strange and unusual races. There, I admit it. That said, they need to have a point rather than simply being something to draw attention to the book. For the love of God, no more variants of core races. There are enough dwarves, elves, and gnomes in the various WotC and 3rd party books to last until the end of time. Give me something a little more interesting than maniacal elves or dwarves...BUT IN THE COUNTRY!!!! Classes: If you feel the need for another core class, cool. Just make sure that they truly serve a purpose. No more Nobles when a Bard or Cleric with enough points in Diplomacy and Sense Motive will suffice. Core Classes should not be based around ideals that can easily be accomplished with the proper skills and a little roleplaying elbow grease. Finally, make the world interesting. That's why I like the Iron Kingdoms and Eberron (even though it's getting slammed here). It's not the regular old run of the mill setting. There are enough typical D&D fantasy settings out there like FR, Dragonlance, Everquest, and so on. Give me something with some bite to it, but leave it open enough that every little corner of the world is detailed. Give me some room to add my own flavor to the world, so that it feels more like it's mine. Oh yeah, metaplots suck. I don't like them and don't use them. I hate picking up a new product only to find I have to retool it to remove the background plot from a regional setting book. Give plot hooks and hints, but don't do the work of writing a storyline for me. Kane [/QUOTE]
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