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What do you love about your favorite edition that ISN’T rules related?
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<blockquote data-quote="Laurefindel" data-source="post: 7619899" data-attributes="member: 67296"><p>I know the OP mentioned Vancian Casting as an example of undesirable subject but, here I go: Vancian Casting</p><p></p><p>Not as a game mechanics - that is not being discussed here - but as an in-game (fluff) property of magic. Spells are magical constructs, entities of their own, held in the magic-user's mind like individual bullets in a gun. Casting (releasing) spells isn't hard to do (just like pressing the trigger), holding multiple complex spells is. If one had the time and funds to do it, a magic-user could use another medium - like a wand or a scroll - to hold the spell for them and relieve their mind of that burden, but spells remained their own entities. Even the spells scribbled in a spellbook were "live" and in a hurry, a magic-user could rip the page off and cast the spell as a one-off, erasing it from the present spellbook. Because that made sense in that particular paradigm.</p><p></p><p>5e has brought this back to a certain extent, but there are so many exceptions that it isn't really "how magic works" anymore. I used to dislike this concept back in AD&D days. Now I find it has a certain poetry to it, and i surprise myself missing it.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 7619899, member: 67296"] I know the OP mentioned Vancian Casting as an example of undesirable subject but, here I go: Vancian Casting Not as a game mechanics - that is not being discussed here - but as an in-game (fluff) property of magic. Spells are magical constructs, entities of their own, held in the magic-user's mind like individual bullets in a gun. Casting (releasing) spells isn't hard to do (just like pressing the trigger), holding multiple complex spells is. If one had the time and funds to do it, a magic-user could use another medium - like a wand or a scroll - to hold the spell for them and relieve their mind of that burden, but spells remained their own entities. Even the spells scribbled in a spellbook were "live" and in a hurry, a magic-user could rip the page off and cast the spell as a one-off, erasing it from the present spellbook. Because that made sense in that particular paradigm. 5e has brought this back to a certain extent, but there are so many exceptions that it isn't really "how magic works" anymore. I used to dislike this concept back in AD&D days. Now I find it has a certain poetry to it, and i surprise myself missing it. [/QUOTE]
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