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What Do You Mean By "Fun" In Your RPG?
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<blockquote data-quote="Von Ether" data-source="post: 7731906" data-attributes="member: 15582"><p>You have no idea. </p><p></p><p>I once had a fellow complain that I didn't have enough roleplay in my group which almost knocked me backwards from my eyes rolling into the back of my head. "What do you mean?" I said. "Every time I try roleplaying with your PC, you shut it down. You're character is an orphan with no siblings and pays for prostitutes to avoid romantic entanglements. If people don't have money, you almost would rather shiv them than talk to them."</p><p></p><p>He gave a weird look. "Yeah, I don't known <em>what </em>that stuff is, but it's not roleplay."</p><p></p><p>Perplexed, I asked, "What is roleplay then?"</p><p></p><p>Perking up, he smiled. "Oh! That's when you do stuff like the floor is a giant chessboard and we have to move like chess pieces to avoid getting killed or something."</p><p></p><p>"That's puzzle-solving and traps. I <em>could </em>do more of those, but that's not roleplay."</p><p></p><p>He snorted. "Yes, it is."</p><p></p><p>The next year, Diablo came out and he never did tabletop again. I only "missed" him because I was stuck in small-town-hell and that meant we were a body down. That was only the tip of the iceberg, but the real lesson I learned was that sometimes it's better to stop the sort "fun" that frustrates you as compared to keep trying and hoping a bad situation will eventually turn around.</p></blockquote><p></p>
[QUOTE="Von Ether, post: 7731906, member: 15582"] You have no idea. I once had a fellow complain that I didn't have enough roleplay in my group which almost knocked me backwards from my eyes rolling into the back of my head. "What do you mean?" I said. "Every time I try roleplaying with your PC, you shut it down. You're character is an orphan with no siblings and pays for prostitutes to avoid romantic entanglements. If people don't have money, you almost would rather shiv them than talk to them." He gave a weird look. "Yeah, I don't known [I]what [/I]that stuff is, but it's not roleplay." Perplexed, I asked, "What is roleplay then?" Perking up, he smiled. "Oh! That's when you do stuff like the floor is a giant chessboard and we have to move like chess pieces to avoid getting killed or something." "That's puzzle-solving and traps. I [I]could [/I]do more of those, but that's not roleplay." He snorted. "Yes, it is." The next year, Diablo came out and he never did tabletop again. I only "missed" him because I was stuck in small-town-hell and that meant we were a body down. That was only the tip of the iceberg, but the real lesson I learned was that sometimes it's better to stop the sort "fun" that frustrates you as compared to keep trying and hoping a bad situation will eventually turn around. [/QUOTE]
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