Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
"What do you mean I can't...?"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Glyfair" data-source="post: 2756706" data-attributes="member: 53"><p>Somethings in the game system, from my point of view, shouldn't be allowed because they go against core assumptions of the game. Location shots are one of them (at least when you expect specific effects from location shots). The D&D damage system isn't designed to deal with that</p><p></p><p>For example, say an opponent has one arm and a sword that is deadly to your party. You might want to damage the arm so that his attacks get a big penalty. However, why don't standard attacks have a chance to hit that arm and cause a penalty to hit? Because it's not part of the system.</p><p></p><p>Then again, I think some problems can be solved by looking at what the player wants to do and seeing if there is something to cover it. In your case, you clearly want him to drop something he is carrying by targetting his tail. To me, that sounds like you want to disarm him, so I might adapt something based on the Ranged Disarm rules. Of course, if you didn't take the Ranged Disarm feat, then you obviously don't have the skills where there is any significant chance of it working.</p></blockquote><p></p>
[QUOTE="Glyfair, post: 2756706, member: 53"] Somethings in the game system, from my point of view, shouldn't be allowed because they go against core assumptions of the game. Location shots are one of them (at least when you expect specific effects from location shots). The D&D damage system isn't designed to deal with that For example, say an opponent has one arm and a sword that is deadly to your party. You might want to damage the arm so that his attacks get a big penalty. However, why don't standard attacks have a chance to hit that arm and cause a penalty to hit? Because it's not part of the system. Then again, I think some problems can be solved by looking at what the player wants to do and seeing if there is something to cover it. In your case, you clearly want him to drop something he is carrying by targetting his tail. To me, that sounds like you want to disarm him, so I might adapt something based on the Ranged Disarm rules. Of course, if you didn't take the Ranged Disarm feat, then you obviously don't have the skills where there is any significant chance of it working. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
"What do you mean I can't...?"
Top