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"What do you mean I can't...?"
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<blockquote data-quote="swrushing" data-source="post: 2763277" data-attributes="member: 14140"><p></p></blockquote><p></p><p></p><p>the guy who does this ad hoc, uses the requisite skill and gets simple traps with low Dcs and minmal effects that don't last long, while the guy who invested time and money gets tougher traps with harder dcs that have better effects and last longer.</p><p></p><p>"being good at something" does not need "other cannot do it at all" in order to be worth it.</p><p></p><p>so, would you also disalllow "i prop a bottle on the door" or "i tie string with bells on the doorknob" actions if the party mage had the alarm spell?</p><p></p><p>heck, would you even allow hiding if the mage has an invisibility spell?</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>Each of these, like the snares, probably won't be "as good" as the magic or if it is "as good" wont be as easy, as wide in effect and so forth.</p><p></p><p>many spells allow the mage to do things that other, with skill, CAN DO. he just usually bypasses the skill and material requirements.</p><p></p><p>invisible/hide, alarm/noise traps, spider climb/climb, knock/pick locks, etc etc etc...</p><p></p><p>if you are gonna justify saying "no" by pointing to a spell which does something similar, then there are a lot of things that will get a "no".</p><p>[/QUOTE]</p>
[QUOTE="swrushing, post: 2763277, member: 14140"] [/QUOTE] the guy who does this ad hoc, uses the requisite skill and gets simple traps with low Dcs and minmal effects that don't last long, while the guy who invested time and money gets tougher traps with harder dcs that have better effects and last longer. "being good at something" does not need "other cannot do it at all" in order to be worth it. so, would you also disalllow "i prop a bottle on the door" or "i tie string with bells on the doorknob" actions if the party mage had the alarm spell? heck, would you even allow hiding if the mage has an invisibility spell? :-) Each of these, like the snares, probably won't be "as good" as the magic or if it is "as good" wont be as easy, as wide in effect and so forth. many spells allow the mage to do things that other, with skill, CAN DO. he just usually bypasses the skill and material requirements. invisible/hide, alarm/noise traps, spider climb/climb, knock/pick locks, etc etc etc... if you are gonna justify saying "no" by pointing to a spell which does something similar, then there are a lot of things that will get a "no". [/QUOTE]
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