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General Tabletop Discussion
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"What Do You Mean, They Don't Have Any Loot?"
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<blockquote data-quote="aco175" data-source="post: 7628328" data-attributes="member: 27385"><p>I used to write in the adventures that you fine 20cp and 15sp on the bodies, but not I have that you find 1d6cp and 1d4sp on each dead body. It mostly works out the same, but the player get to roll more and are surprised if they roll very high or low. </p><p></p><p>I tend to have small creatures have just copper and silver with small gold on leaders and such. Goblins and bandits do not have much treasure. Some if because I give out more in a lair with a bigger monster to make up for it and some so that if I do give something big to a low-level threat, the players will think something is up. </p><p></p><p>I do not really follow the DMG treasure rules and give what I think is appropriate. Copper seems to go away after 5th level since it tends to be not tracked and the players say that goes to things like buying torches, washing clothes, sharpening weapons and such. I also tend to give out more magic than listed. Some since my games only go to level 10 or so and each of the PCs tend to get a weapon by level 3 or 4.</p></blockquote><p></p>
[QUOTE="aco175, post: 7628328, member: 27385"] I used to write in the adventures that you fine 20cp and 15sp on the bodies, but not I have that you find 1d6cp and 1d4sp on each dead body. It mostly works out the same, but the player get to roll more and are surprised if they roll very high or low. I tend to have small creatures have just copper and silver with small gold on leaders and such. Goblins and bandits do not have much treasure. Some if because I give out more in a lair with a bigger monster to make up for it and some so that if I do give something big to a low-level threat, the players will think something is up. I do not really follow the DMG treasure rules and give what I think is appropriate. Copper seems to go away after 5th level since it tends to be not tracked and the players say that goes to things like buying torches, washing clothes, sharpening weapons and such. I also tend to give out more magic than listed. Some since my games only go to level 10 or so and each of the PCs tend to get a weapon by level 3 or 4. [/QUOTE]
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"What Do You Mean, They Don't Have Any Loot?"
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