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What do you miss from the good ol' days?
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<blockquote data-quote="robberbaron" data-source="post: 3688558" data-attributes="member: 14771"><p>Some of you have hit on the thing I miss most. Being a young RPGr.</p><p></p><p>Playing 1e in my teens/tweens seemed to be much more fun than playing 3e/3.5e in my 40s.</p><p>Actually, I think it was more fun. D&D now is a little too complex.</p><p></p><p></p><p>Being able to have an all-weekend game with EVERYONE present, not just the 2 or 3 who haven't got somewhere else they have to be. I mean, Real Life. Who needs it?</p><p></p><p>Ah, nostagia.</p><p></p><p>Another thing I miss is that, in 1e, every character was a Core Class character (or 2 or 3).</p><p>I really do not like the way that including Prestige Classes make many players think more about how to build the bestest twinked-out character than how to complete the mission/rescue the damsel/save the world.</p><p>They are always looking into the future rather than the present.</p></blockquote><p></p>
[QUOTE="robberbaron, post: 3688558, member: 14771"] Some of you have hit on the thing I miss most. Being a young RPGr. Playing 1e in my teens/tweens seemed to be much more fun than playing 3e/3.5e in my 40s. Actually, I think it was more fun. D&D now is a little too complex. Being able to have an all-weekend game with EVERYONE present, not just the 2 or 3 who haven't got somewhere else they have to be. I mean, Real Life. Who needs it? Ah, nostagia. Another thing I miss is that, in 1e, every character was a Core Class character (or 2 or 3). I really do not like the way that including Prestige Classes make many players think more about how to build the bestest twinked-out character than how to complete the mission/rescue the damsel/save the world. They are always looking into the future rather than the present. [/QUOTE]
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