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What do you NEED in a starting town?
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<blockquote data-quote="Stormborn" data-source="post: 2626234" data-attributes="member: 14041"><p>A small hamlet may not have a permanent temple at all. The Baron, if he is devout or wants to be known as such, probablly keeps a low level cleric on the pay roll who may go into town on holy days and perform the regular rituals, but there may be no religious presence in the community. Rather, iternerant missionary clerics (perhaps only Experts) come to town every few weeks for a day and hold a serivce in the town square or some meeting house.</p><p></p><p>I really like the above idea of the Guradians of the Wood, this would be perfect for a very "middle of nowhere" heavilly wooded barony. If the cleric kept by the baron is a follower of a god of Law or Civilization or somesuch, he might object to the commoners supporting such creatures. Maybe even hiring PCs to do something about it.</p><p></p><p></p><p>The baron is likely to have a small attachment on guards, although they are going to fall into two catagories: incompetent officers sent to the boonies and local thugs. For a twist set the Captain up as an obvious womanizing drunkard who does nothing to enforce the law, but who is really a spy sent to keep an eye ont he possibly traitorous baron who has been rumored to be in league with the kobolods/other enemy.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 2626234, member: 14041"] A small hamlet may not have a permanent temple at all. The Baron, if he is devout or wants to be known as such, probablly keeps a low level cleric on the pay roll who may go into town on holy days and perform the regular rituals, but there may be no religious presence in the community. Rather, iternerant missionary clerics (perhaps only Experts) come to town every few weeks for a day and hold a serivce in the town square or some meeting house. I really like the above idea of the Guradians of the Wood, this would be perfect for a very "middle of nowhere" heavilly wooded barony. If the cleric kept by the baron is a follower of a god of Law or Civilization or somesuch, he might object to the commoners supporting such creatures. Maybe even hiring PCs to do something about it. The baron is likely to have a small attachment on guards, although they are going to fall into two catagories: incompetent officers sent to the boonies and local thugs. For a twist set the Captain up as an obvious womanizing drunkard who does nothing to enforce the law, but who is really a spy sent to keep an eye ont he possibly traitorous baron who has been rumored to be in league with the kobolods/other enemy. [/QUOTE]
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What do you NEED in a starting town?
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