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What do you not like about M&M?
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2093371" data-attributes="member: 12332"><p>It has glaring balance issues that don't glare until you've played the game two or three times. </p><p></p><p>It's impossible to EXPLAIN to players: Not how to play, that's easy. How to PLAY. How to balance characters, why there needs to be balance, how they can build their character.</p><p></p><p>And, as with any system like this: It's impossible to make a character without several hours or a spreadsheet. Simpsons sheet is a life-saver in that regard. I can make a character by hand RELATIVELY easily, but if you handed me the M&M book, a character sheet, and a pencil I'd be disgruntled.</p><p></p><p>What would I change? I'd put some more talk in there about balancing characters against one another. I can build a beast and a weakling with the same number of points, and in play, that can be distressing. It was issues like that which turned my group off of the game for several months. We played a test game with the characters at the front of the book and an adventure I picked up at the M&M website. Eventually, however, I brought them back to the system after I'd gotten a better handle on it, I built all of the PCs myself, and we tried again. Some of the best gaming we've ever had.</p><p></p><p>Several months of Teen Titans. TIP: You can pick up 1.5" plastic minis of the Teen Titans cartoon characters in your local toy section. A hot glue gun, some 1" black buttons, and ten minutes later? Perfect minis. I've even used Cinderblock in my D&D games as a nice medium elemental.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2093371, member: 12332"] It has glaring balance issues that don't glare until you've played the game two or three times. It's impossible to EXPLAIN to players: Not how to play, that's easy. How to PLAY. How to balance characters, why there needs to be balance, how they can build their character. And, as with any system like this: It's impossible to make a character without several hours or a spreadsheet. Simpsons sheet is a life-saver in that regard. I can make a character by hand RELATIVELY easily, but if you handed me the M&M book, a character sheet, and a pencil I'd be disgruntled. What would I change? I'd put some more talk in there about balancing characters against one another. I can build a beast and a weakling with the same number of points, and in play, that can be distressing. It was issues like that which turned my group off of the game for several months. We played a test game with the characters at the front of the book and an adventure I picked up at the M&M website. Eventually, however, I brought them back to the system after I'd gotten a better handle on it, I built all of the PCs myself, and we tried again. Some of the best gaming we've ever had. Several months of Teen Titans. TIP: You can pick up 1.5" plastic minis of the Teen Titans cartoon characters in your local toy section. A hot glue gun, some 1" black buttons, and ten minutes later? Perfect minis. I've even used Cinderblock in my D&D games as a nice medium elemental. --fje [/QUOTE]
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