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What do you not like about M&M?
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<blockquote data-quote="Kenson" data-source="post: 2093546" data-attributes="member: 2849"><p>Okay, you're wrong. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>"A Brick with Protection maxed" has Protection at rank X, where X = power level.</p><p></p><p>"A Blaster of his PL" presumably means an opponent who has Energy Blast at rank X (again where X = power level).</p><p></p><p>The description of the Protection power (M&M, p. 79) says: "Subtract your Protection rank from the damage bonus of any attack that affects you before making a Damage saving throw. If the attack's damage bonus is reduced <strong>below +0</strong> (emphasis mine), you automatically make your Damage save and are unaffected..."</p><p></p><p>X - X = 0, not less than 0. Thus a character with Protection X is in no way invulnerable against an opponent with an attack doing X damage.</p><p></p><p>Now, admittedly, a PL X character with a maxed out Con bonus and the Toughness feat has a massive Damage save (X+7 effectively) but even then the DC of an equal attack is (X+15), so there's still a pretty decent margin for failure there.</p><p></p><p>Now, if you said "a Brick with maxed out Protection is invulnerable against a blaster of <em>less</em> than his power level" that would be more accurate, although it still doesn't take into account critical hits, Power Attacks, etc. as Capellan points out.</p><p></p><p>I now return to lurk-mode and scribbling notes...</p></blockquote><p></p>
[QUOTE="Kenson, post: 2093546, member: 2849"] Okay, you're wrong. :cool: "A Brick with Protection maxed" has Protection at rank X, where X = power level. "A Blaster of his PL" presumably means an opponent who has Energy Blast at rank X (again where X = power level). The description of the Protection power (M&M, p. 79) says: "Subtract your Protection rank from the damage bonus of any attack that affects you before making a Damage saving throw. If the attack's damage bonus is reduced [b]below +0[/b] (emphasis mine), you automatically make your Damage save and are unaffected..." X - X = 0, not less than 0. Thus a character with Protection X is in no way invulnerable against an opponent with an attack doing X damage. Now, admittedly, a PL X character with a maxed out Con bonus and the Toughness feat has a massive Damage save (X+7 effectively) but even then the DC of an equal attack is (X+15), so there's still a pretty decent margin for failure there. Now, if you said "a Brick with maxed out Protection is invulnerable against a blaster of [i]less[/i] than his power level" that would be more accurate, although it still doesn't take into account critical hits, Power Attacks, etc. as Capellan points out. I now return to lurk-mode and scribbling notes... [/QUOTE]
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