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What do YOU plan on doing with Daggerheart?
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<blockquote data-quote="Ruin Explorer" data-source="post: 9670534" data-attributes="member: 18"><p>I mean, we can all be disingenuous about things by writing them down in a way that makes them look different to what they, and simplifying them in a way that is basically misleading. This is a skill the people of the internet have been shown to possess!</p><p></p><p>It's not really helpful though, is it?</p><p></p><p>It's absolutely clear-cut that a Daggerheart character is more straightforward. It's not possible to argue they don't have fewer moving parts, except by misrepresenting stuff.</p><p></p><p>Like for example:</p><p></p><p>"Each time they level up they gain some toughness"</p><p></p><p>What a long-winded and imho misleading way to say "Their two damage thresholds increase by 1 each" (because they literally use your level in them). Your damage thresholds are, let us be clear, level + a value from your armour - for example, I think Chainmail is 7/15, so if you're level 3, wearing chainmail, they're 10/18. That's it. It seems like you're trying to make it sound like they gain HP each level, but they don't.</p><p></p><p>And I note you don't list the abilities a D&D character might get (perhaps because it varies so widely by class/species/Feat/etc.). There are literally L1 D&D characters who have more abilities than L5 DH ones.</p><p></p><p>Also you must be well aware that DH characters are more frontloaded than D&D characters, and only go from levels 1-10, rather than levels 1-20. They've already got their subclass, which D&D PCs don't get until L3.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9670534, member: 18"] I mean, we can all be disingenuous about things by writing them down in a way that makes them look different to what they, and simplifying them in a way that is basically misleading. This is a skill the people of the internet have been shown to possess! It's not really helpful though, is it? It's absolutely clear-cut that a Daggerheart character is more straightforward. It's not possible to argue they don't have fewer moving parts, except by misrepresenting stuff. Like for example: "Each time they level up they gain some toughness" What a long-winded and imho misleading way to say "Their two damage thresholds increase by 1 each" (because they literally use your level in them). Your damage thresholds are, let us be clear, level + a value from your armour - for example, I think Chainmail is 7/15, so if you're level 3, wearing chainmail, they're 10/18. That's it. It seems like you're trying to make it sound like they gain HP each level, but they don't. And I note you don't list the abilities a D&D character might get (perhaps because it varies so widely by class/species/Feat/etc.). There are literally L1 D&D characters who have more abilities than L5 DH ones. Also you must be well aware that DH characters are more frontloaded than D&D characters, and only go from levels 1-10, rather than levels 1-20. They've already got their subclass, which D&D PCs don't get until L3. [/QUOTE]
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What do YOU plan on doing with Daggerheart?
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