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What do YOU plan on doing with Daggerheart?
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<blockquote data-quote="Reynard" data-source="post: 9679194" data-attributes="member: 467"><p>So I am just going to do some light brainstorming here. Feel free to chime in.</p><p></p><p>I want to create a Campaign Frame that mixes fantasy and technology. it has always been a go-to for me (probably from being an 80s kid and growing up with He-Man and Thundercats, among other things). I have run multiple successful Starfinder games, as well as other genre mashups, and I feel like Daggerheart can totally do it.</p><p></p><p>I like the idea of the single world that is a marriage of tech and magic, and I don't necessarily want an explicit conflict between the two. Daggerheart has a lot of playable ancestries which is good for this sort of thing: most of the inspirational media I would reach toward also has "Mos Eisly Cantina" level variety. </p><p></p><p>I think I want it to take plac eon one world rather than in an interstellar or interplanetary settings -- but maybe it WAS an interplanetary setting prior to play. Maybe it was a colony world of some sort for a very diverse science-fantasy star empire and then the warp gates went down or something? I like the idea of a slightly post apocalyptic feel, but without it being completely grungy like Fallout. Rather, stuff is just falling apart because the colony never had the resource extraction or manufacturing capacity of the galactic civilization at large.</p><p></p><p>So maybe this ws a big giant planet at some sort of interstellar ley line nexus. lots of members of the "Federation" set down colonies here for various reasons, and surely it had at least one if not a few native species. For a while everything is fine but then poof the method of interstellar travel is gone. or maybe the world and its star are suddenly cut off from the galaxy. Or maybe the whole place was wallowed by a black hole. Whatever happened, the world is cut off and decaying tehcnology is the most important thing to fight over.</p><p></p><p>Where does this leave the PCs? Probably the kind of folks that go looking for old tech to sell to those people willing to pay.</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Reynard, post: 9679194, member: 467"] So I am just going to do some light brainstorming here. Feel free to chime in. I want to create a Campaign Frame that mixes fantasy and technology. it has always been a go-to for me (probably from being an 80s kid and growing up with He-Man and Thundercats, among other things). I have run multiple successful Starfinder games, as well as other genre mashups, and I feel like Daggerheart can totally do it. I like the idea of the single world that is a marriage of tech and magic, and I don't necessarily want an explicit conflict between the two. Daggerheart has a lot of playable ancestries which is good for this sort of thing: most of the inspirational media I would reach toward also has "Mos Eisly Cantina" level variety. I think I want it to take plac eon one world rather than in an interstellar or interplanetary settings -- but maybe it WAS an interplanetary setting prior to play. Maybe it was a colony world of some sort for a very diverse science-fantasy star empire and then the warp gates went down or something? I like the idea of a slightly post apocalyptic feel, but without it being completely grungy like Fallout. Rather, stuff is just falling apart because the colony never had the resource extraction or manufacturing capacity of the galactic civilization at large. So maybe this ws a big giant planet at some sort of interstellar ley line nexus. lots of members of the "Federation" set down colonies here for various reasons, and surely it had at least one if not a few native species. For a while everything is fine but then poof the method of interstellar travel is gone. or maybe the world and its star are suddenly cut off from the galaxy. Or maybe the whole place was wallowed by a black hole. Whatever happened, the world is cut off and decaying tehcnology is the most important thing to fight over. Where does this leave the PCs? Probably the kind of folks that go looking for old tech to sell to those people willing to pay. Thoughts? [/QUOTE]
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