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General Tabletop Discussion
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What do you prefer to give/get XP for?
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<blockquote data-quote="CleverNickName" data-source="post: 9417921" data-attributes="member: 50987"><p>I used to do milestone leveling, until my players complained about it. ("So basically we only level-up whenever you say so? DM-may-I have a level?")</p><p></p><p>When we switched to online gaming, we went back to tracking numerical XP. It's a lot easier to do on Roll20--I've installed a mod that automatically distributes and tracks XP for us. Anytime a monster token is marked "defeated," it looks at each monster's CR, adds up the XP for each one, then distributes it to the party. I can also type in any amount of XP and distribute it to one or more characters with a click of a button. I push that button whenever:</p><ul> <li data-xf-list-type="ul">A trap is successfully disarmed</li> <li data-xf-list-type="ul">A curse is broken</li> <li data-xf-list-type="ul">A downed character is rescued</li> <li data-xf-list-type="ul">A quest is successfully completed</li> <li data-xf-list-type="ul">Exceptional in-character roleplaying</li> <li data-xf-list-type="ul">Certain parts of the map are reached</li> </ul><p>The mod is called <a href="https://app.roll20.net/forum/post/6872561/script-lazyexperience/" target="_blank">Lazy Experience</a>.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 9417921, member: 50987"] I used to do milestone leveling, until my players complained about it. ("So basically we only level-up whenever you say so? DM-may-I have a level?") When we switched to online gaming, we went back to tracking numerical XP. It's a lot easier to do on Roll20--I've installed a mod that automatically distributes and tracks XP for us. Anytime a monster token is marked "defeated," it looks at each monster's CR, adds up the XP for each one, then distributes it to the party. I can also type in any amount of XP and distribute it to one or more characters with a click of a button. I push that button whenever: [LIST] [*]A trap is successfully disarmed [*]A curse is broken [*]A downed character is rescued [*]A quest is successfully completed [*]Exceptional in-character roleplaying [*]Certain parts of the map are reached [/LIST] The mod is called [URL='https://app.roll20.net/forum/post/6872561/script-lazyexperience/']Lazy Experience[/URL]. [/QUOTE]
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