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*TTRPGs General
What do you steal from published settings?
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<blockquote data-quote="gamerprinter" data-source="post: 5727893" data-attributes="member: 50895"><p>Being a world builder at heart, I much prefer to reinvent the wheel than to ever use somebody elses creativity. Back in the day, when I didn't create published settings - the thought was always in the back of my mind, that if I ever wanted to publish one of my settings, if I borrowed from some one else's setting, I would have to make a change. To avoid that, I've done my best to borrow nothing, building everything from the ground up.</p><p> </p><p>Now that I am a creator of published settings, as in <strong><a href="http://rpg.drivethrustuff.com/index.php?cPath=4448_6626" target="_blank">Kaidan</a></strong>, I'm glad this is how I do things. My setting and mechanical supplements stay within the Pathfinder system - so I use classes and other rules similarly, however, the world itself, has never been done the way I've done it. And this is for the best.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5727893, member: 50895"] Being a world builder at heart, I much prefer to reinvent the wheel than to ever use somebody elses creativity. Back in the day, when I didn't create published settings - the thought was always in the back of my mind, that if I ever wanted to publish one of my settings, if I borrowed from some one else's setting, I would have to make a change. To avoid that, I've done my best to borrow nothing, building everything from the ground up. Now that I am a creator of published settings, as in [B][URL="http://rpg.drivethrustuff.com/index.php?cPath=4448_6626"]Kaidan[/URL][/B], I'm glad this is how I do things. My setting and mechanical supplements stay within the Pathfinder system - so I use classes and other rules similarly, however, the world itself, has never been done the way I've done it. And this is for the best. [/QUOTE]
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What do you steal from published settings?
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