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What do you think about Powered by the Apocalypse games?
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<blockquote data-quote="Grendel_Khan" data-source="post: 8597185" data-attributes="member: 7028554"><p>Sometimes I'll see people debating the best systems for supers, and it's nearly always about different approaches to modeling this power or that in detail, fine-tuning complex builds to make sure your energy blast simulates a laser vs. water jet, and never forget the armor or force field, because this is an RPG, and you are gonna need to take multiple hits per combat (never mind that defensive powers are really rare in cape comics and movies). Also are the powers all perfectly balanced, and have we made sure that Green Arrow and Daredevil and all these other losers with few or no powers are properly kicked out of the system, because of the way everything is quantified and leveled out?</p><p></p><p>And then Masks, because its PbtA and because of how cool the Playbooks are, just dispenses with all of that fussy nonsense, and absolutely nails the genre by focusing on character and consequences. And you can play Kate Bishop in the same game as Phoenix, and it totally works.</p><p></p><p>I think Avatar does a great job elegantly integrating powers into the game too, also by mostly just not sweating it (and being PbtA).</p></blockquote><p></p>
[QUOTE="Grendel_Khan, post: 8597185, member: 7028554"] Sometimes I'll see people debating the best systems for supers, and it's nearly always about different approaches to modeling this power or that in detail, fine-tuning complex builds to make sure your energy blast simulates a laser vs. water jet, and never forget the armor or force field, because this is an RPG, and you are gonna need to take multiple hits per combat (never mind that defensive powers are really rare in cape comics and movies). Also are the powers all perfectly balanced, and have we made sure that Green Arrow and Daredevil and all these other losers with few or no powers are properly kicked out of the system, because of the way everything is quantified and leveled out? And then Masks, because its PbtA and because of how cool the Playbooks are, just dispenses with all of that fussy nonsense, and absolutely nails the genre by focusing on character and consequences. And you can play Kate Bishop in the same game as Phoenix, and it totally works. I think Avatar does a great job elegantly integrating powers into the game too, also by mostly just not sweating it (and being PbtA). [/QUOTE]
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