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What do you think about the Forgotten Realms Campaign Setting Book
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<blockquote data-quote="Achan hiArusa" data-source="post: 4436421" data-attributes="member: 2597"><p>I accuse the makers of this book of Racism. It seems that the marketing people that forced Redgar to be one of the Iconics has won. Except for the Tuigan barbarians (who cares if the darkies are barbarians after all) every interesting nonwestern culture in the realms has been devastated or destroyed. Fair Calimshan with its 13th century Moorish culture has been overrun with Genasi and mostly reduced to a desert. Maztica, with its Amerindian cultures and a platform to deal with the weighty issues of colonialism has been replaced with Abeir which is just a "cool" place to kill more monsters. Of Kara-Tur we hear nothing except the dragon in the Dragonwall was set free and presumably went on a rampage. The Bedine tribes of the Anauroch with their Bedouin culture have been assimilated by Netheril. Thay, though not devastated, is now simply a 30th level capstone encounter with Szass Tam when it used to be a rich Ottoman type magocracy. They have completed the destruction of the Old Empires, which themselves were an incredibly rich set of cultures that were a refreshing break from the pseudo-Western medieval standard D&D fare. The beautiful Egyptian style Mulhorandi have been displaced by the culturally ambigious Imaskari, the Untherics by Genasi again, and the Chessentans, though still there, are now just a warlike culture instead of the Golden Age Greeks that they were.</p><p></p><p>Its rare that I ever take back a book, but this one is going back as soon as I have the time.</p></blockquote><p></p>
[QUOTE="Achan hiArusa, post: 4436421, member: 2597"] I accuse the makers of this book of Racism. It seems that the marketing people that forced Redgar to be one of the Iconics has won. Except for the Tuigan barbarians (who cares if the darkies are barbarians after all) every interesting nonwestern culture in the realms has been devastated or destroyed. Fair Calimshan with its 13th century Moorish culture has been overrun with Genasi and mostly reduced to a desert. Maztica, with its Amerindian cultures and a platform to deal with the weighty issues of colonialism has been replaced with Abeir which is just a "cool" place to kill more monsters. Of Kara-Tur we hear nothing except the dragon in the Dragonwall was set free and presumably went on a rampage. The Bedine tribes of the Anauroch with their Bedouin culture have been assimilated by Netheril. Thay, though not devastated, is now simply a 30th level capstone encounter with Szass Tam when it used to be a rich Ottoman type magocracy. They have completed the destruction of the Old Empires, which themselves were an incredibly rich set of cultures that were a refreshing break from the pseudo-Western medieval standard D&D fare. The beautiful Egyptian style Mulhorandi have been displaced by the culturally ambigious Imaskari, the Untherics by Genasi again, and the Chessentans, though still there, are now just a warlike culture instead of the Golden Age Greeks that they were. Its rare that I ever take back a book, but this one is going back as soon as I have the time. [/QUOTE]
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