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What do you think about The World of Darkness
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<blockquote data-quote="Yora" data-source="post: 8621536" data-attributes="member: 6670763"><p>World of Darkness is a setting that started out with a complelling premise, but might be one of the prime examples of campaign settings getting suffocated by an avalanche of lore and hype.</p><p>I'm mostly familiar with Vampire, but that game went so far overboard with more and more lore for increasing numbers of clans and bloodlines that its original concept got just completely burried by it. Vampire was supposed to be a game about alienation and hanging on to your humanity, knowing that all you can look forward to is losing all that mattered to you and eventually turning into a monster that will destroy what is still left. But then it became this world where there's hundreds of vampires, all involved in clan politics, instead of dealing with isolation and the only people who can understand you being horrible bastards that you despise. And the horrors of eternity won't matter, because everyone will be killed in a year or two anyway.</p><p></p><p>I think just nine clans, with Gehenna being a doomsday cult that few take serious, is the way to go. And only vampires, with werewolves being the very rare and rarely seen boogymen of the vampire world.</p></blockquote><p></p>
[QUOTE="Yora, post: 8621536, member: 6670763"] World of Darkness is a setting that started out with a complelling premise, but might be one of the prime examples of campaign settings getting suffocated by an avalanche of lore and hype. I'm mostly familiar with Vampire, but that game went so far overboard with more and more lore for increasing numbers of clans and bloodlines that its original concept got just completely burried by it. Vampire was supposed to be a game about alienation and hanging on to your humanity, knowing that all you can look forward to is losing all that mattered to you and eventually turning into a monster that will destroy what is still left. But then it became this world where there's hundreds of vampires, all involved in clan politics, instead of dealing with isolation and the only people who can understand you being horrible bastards that you despise. And the horrors of eternity won't matter, because everyone will be killed in a year or two anyway. I think just nine clans, with Gehenna being a doomsday cult that few take serious, is the way to go. And only vampires, with werewolves being the very rare and rarely seen boogymen of the vampire world. [/QUOTE]
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