Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What do you think is wrong with rituals?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dungeoneer" data-source="post: 5268323" data-attributes="member: 91777"><p>I'm with those who say that they like the concept of rituals, but see the execution as something to be desired.</p><p></p><p>I think tying ritual casting to gold was definitely a mistake. Not necessarily because that makes them too expensive (although in some cases that can be a problem). But a) because players are simply loathe to spend gold without good reason, so they may be initially unwilling to give rituals a shot, and b) because ritual casting = gold just seems so... unimaginative. </p><p></p><p>I would have liked to see a more substantial system for alchemical reagents and the like for casting rituals. I know that would add to the complexity but it would be WAY cooler.</p><p></p><p>In my game I actually told our sorceress that she had to gather specific components to perform a ritual to convert a pseudodragon she captured into a familiar. She was constantly on the lookout for these items, and she was so excited when she got them! That was a lot more fun then just having her spend 1000 gold or something.</p><p></p><p>I'm not saying every ritual should require a scavenger hunt, but just that the system could be a lot more interesting than it is. Or should I say, more <em>magical</em>...</p></blockquote><p></p>
[QUOTE="Dungeoneer, post: 5268323, member: 91777"] I'm with those who say that they like the concept of rituals, but see the execution as something to be desired. I think tying ritual casting to gold was definitely a mistake. Not necessarily because that makes them too expensive (although in some cases that can be a problem). But a) because players are simply loathe to spend gold without good reason, so they may be initially unwilling to give rituals a shot, and b) because ritual casting = gold just seems so... unimaginative. I would have liked to see a more substantial system for alchemical reagents and the like for casting rituals. I know that would add to the complexity but it would be WAY cooler. In my game I actually told our sorceress that she had to gather specific components to perform a ritual to convert a pseudodragon she captured into a familiar. She was constantly on the lookout for these items, and she was so excited when she got them! That was a lot more fun then just having her spend 1000 gold or something. I'm not saying every ritual should require a scavenger hunt, but just that the system could be a lot more interesting than it is. Or should I say, more [I]magical[/I]... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What do you think is wrong with rituals?
Top