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*TTRPGs General
What Do You Think Of As "Modern TTRPG Mechanics"?
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<blockquote data-quote="Aldarc" data-source="post: 9771626" data-attributes="member: 5142"><p>IMHO, the Daggerheart core "engine" has a lot of potential as a basis for other games (see PbtA, FitD, etc.), but I'm not necessarily sure if that means it would make for a good singular generic system.</p><p></p><p>I certainly understand your point regarding multiple domain card sets, but I also think that you have to <em>do more work to make it work</em> for these other settings or genre types. There is a range of settings/genres where it would take minimal work due to things like tone, content, the normalization of combat, etc. I believe that you highlighted superheroes as one such example. Outside of that range requires more work.</p><p></p><p>I realized this pretty quickly when I explored the idea of using Daggerheart for a "cozy" TTRPG in the vein of Stardew Valley, Palia, My Time at Portia/Sandrock, etc. (Mostly as a thought exercise.) A few other people online had similar ideas and encountered similar stumbling blocks. Not saying that it can't be done, but it's not something so easy as swapping out new domain cards and creating new classes, which are both quite a bit of work. But I digress...</p><p></p><p>That said, I am <em>personally </em>at the point of my hobby journey where I <em>prefer </em>my TTRPGs to be opinionated. Fabula Ultima is probably one of my favorite recent games (i.e., within the past five years) where the author's opinions are clear in reading the text.</p><p></p><p>FWIW, I do think that Daggerheart has opinions. It just also has to be somewhat careful because I think the designers are aware that a sizeable chunk of its incoming playerbase is coming from a relatively (<em>IMHO</em>) unopinionated game: i.e., 5e D&D. It's more opinionated than D&D but it's less opinionated IMHO than games like Apocalypse World, Stonetop, Fabula Ultima (as previously mentioned), or even some OSR games.</p><p></p><p>Honestly, a discussion of Opinionated vs. Unopinionated Games (and all between) would make for an interesting discussion.</p><p></p><p></p><p><a href="https://www.enworld.org/threads/what-do-you-think-of-as-modern-ttrpg-mechanics.715583/page-25#post-9771571" target="_blank">As previously said...</a></p></blockquote><p></p>
[QUOTE="Aldarc, post: 9771626, member: 5142"] IMHO, the Daggerheart core "engine" has a lot of potential as a basis for other games (see PbtA, FitD, etc.), but I'm not necessarily sure if that means it would make for a good singular generic system. I certainly understand your point regarding multiple domain card sets, but I also think that you have to [I]do more work to make it work[/I] for these other settings or genre types. There is a range of settings/genres where it would take minimal work due to things like tone, content, the normalization of combat, etc. I believe that you highlighted superheroes as one such example. Outside of that range requires more work. I realized this pretty quickly when I explored the idea of using Daggerheart for a "cozy" TTRPG in the vein of Stardew Valley, Palia, My Time at Portia/Sandrock, etc. (Mostly as a thought exercise.) A few other people online had similar ideas and encountered similar stumbling blocks. Not saying that it can't be done, but it's not something so easy as swapping out new domain cards and creating new classes, which are both quite a bit of work. But I digress... That said, I am [I]personally [/I]at the point of my hobby journey where I [I]prefer [/I]my TTRPGs to be opinionated. Fabula Ultima is probably one of my favorite recent games (i.e., within the past five years) where the author's opinions are clear in reading the text. FWIW, I do think that Daggerheart has opinions. It just also has to be somewhat careful because I think the designers are aware that a sizeable chunk of its incoming playerbase is coming from a relatively ([I]IMHO[/I]) unopinionated game: i.e., 5e D&D. It's more opinionated than D&D but it's less opinionated IMHO than games like Apocalypse World, Stonetop, Fabula Ultima (as previously mentioned), or even some OSR games. Honestly, a discussion of Opinionated vs. Unopinionated Games (and all between) would make for an interesting discussion. [URL='https://www.enworld.org/threads/what-do-you-think-of-as-modern-ttrpg-mechanics.715583/page-25#post-9771571']As previously said...[/URL] [/QUOTE]
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