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*TTRPGs General
What Do You Think Of As "Modern TTRPG Mechanics"?
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<blockquote data-quote="thefutilist" data-source="post: 9842078" data-attributes="member: 7044566"><p>The agenda and principles are hard, in so much as they do tell you how to generate fiction. They’re soft in that they can be replaced, re-written and even ignored if you understand the purpose behind them.</p><p></p><p>To take Apocalypse World. I ignore ‘look through cross-hairs’. I think I understand what it’s doing but not in a way that I can easily reconcile with my agenda.</p><p></p><p>I don’t really use the moves in any kind of formal way but I keep them open and on the table to make sure I do a wider range of things. They act as more of an inspiration than a thing I have to do.</p><p></p><p>‘respond with fuckery and intermittent rewards.’ Is something I need to re-write before I next play. I think I get it but I need to put it in terms that are more accessible to me.</p><p></p><p>Where as I wouldn’t suddenly re-write the ‘go aggro’ move. In that sense 'mechanics' are more fixed.</p><p></p><p>EDIT: Also because I don’t really use moves, or do so very informally, I don’t use ‘make your move but misdirect’ or ‘make your move but never speak its name.’ I’m almost certain I understand the purpose of them but I have my own method of reaching the same place.</p></blockquote><p></p>
[QUOTE="thefutilist, post: 9842078, member: 7044566"] The agenda and principles are hard, in so much as they do tell you how to generate fiction. They’re soft in that they can be replaced, re-written and even ignored if you understand the purpose behind them. To take Apocalypse World. I ignore ‘look through cross-hairs’. I think I understand what it’s doing but not in a way that I can easily reconcile with my agenda. I don’t really use the moves in any kind of formal way but I keep them open and on the table to make sure I do a wider range of things. They act as more of an inspiration than a thing I have to do. ‘respond with fuckery and intermittent rewards.’ Is something I need to re-write before I next play. I think I get it but I need to put it in terms that are more accessible to me. Where as I wouldn’t suddenly re-write the ‘go aggro’ move. In that sense 'mechanics' are more fixed. EDIT: Also because I don’t really use moves, or do so very informally, I don’t use ‘make your move but misdirect’ or ‘make your move but never speak its name.’ I’m almost certain I understand the purpose of them but I have my own method of reaching the same place. [/QUOTE]
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