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What do you think of mega-dungeons for online D&D play?
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<blockquote data-quote="Rhenny" data-source="post: 8223129" data-attributes="member: 18333"><p>Dungeon delves are terrific for online play with VTT for a few reasons:</p><p></p><p>1) Visually, using map and tokens really feels right in those settings.</p><p>2) It is easy to break up sessions into smaller moments of exploration so you can have 3 hour sessions or 1 hour sessions as you wish. Sometimes with open world or out of dungeon play, it takes longer to advance the story/explore or get through key encounters or goals, making it a little more difficult to have shorter sessions when needed. </p><p></p><p>Right now in my campaign for Tomb of Annihilation, we are at the end stage where it will all take place in the Tomb of the Old Gods (The Tomb of Annihilation). It is a pretty big dungeon. My players are loving it because they know they are nearing the end game and so much of what they’ve explored and encountered up until now has either been wilderness exploration, or smaller site based encounters. </p><p></p><p>I like how this adventure path in particular affords variety prior to the mega dungeon as the end game.</p><p></p><p>Enjoy your delve!</p></blockquote><p></p>
[QUOTE="Rhenny, post: 8223129, member: 18333"] Dungeon delves are terrific for online play with VTT for a few reasons: 1) Visually, using map and tokens really feels right in those settings. 2) It is easy to break up sessions into smaller moments of exploration so you can have 3 hour sessions or 1 hour sessions as you wish. Sometimes with open world or out of dungeon play, it takes longer to advance the story/explore or get through key encounters or goals, making it a little more difficult to have shorter sessions when needed. Right now in my campaign for Tomb of Annihilation, we are at the end stage where it will all take place in the Tomb of the Old Gods (The Tomb of Annihilation). It is a pretty big dungeon. My players are loving it because they know they are nearing the end game and so much of what they’ve explored and encountered up until now has either been wilderness exploration, or smaller site based encounters. I like how this adventure path in particular affords variety prior to the mega dungeon as the end game. Enjoy your delve! [/QUOTE]
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What do you think of mega-dungeons for online D&D play?
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