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What do you think of Modrons?
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<blockquote data-quote="Vocenoctum" data-source="post: 3494051" data-attributes="member: 2477"><p>I never liked the Modrons, in 1e when they were geometric shapes of extraplanar matter, they made some sense, but we still hated them. In Planescape, they became playable, mechanical (but not really) and overall sillier and even more of that "cutesy" play style that irked me. In 3e, I did not miss them in the least, I'm not a fan of Formians, but I think Inevitables are a better mark for planar law, if you want to go clockwork.</p><p></p><p>As mentioned, as the height of Planar Law, if they become less than they should be somehow altered, but instead we got tons of rogue-modrons, most of whom had litle lawful behavior at all.</p><p></p><p>They're probably the only planar race I really found dumb. I love Slaadi. Demons, devils, daemons, demodands (okay, maybe not demodands...) all had places, and the celestial races fit in well enough also.</p></blockquote><p></p>
[QUOTE="Vocenoctum, post: 3494051, member: 2477"] I never liked the Modrons, in 1e when they were geometric shapes of extraplanar matter, they made some sense, but we still hated them. In Planescape, they became playable, mechanical (but not really) and overall sillier and even more of that "cutesy" play style that irked me. In 3e, I did not miss them in the least, I'm not a fan of Formians, but I think Inevitables are a better mark for planar law, if you want to go clockwork. As mentioned, as the height of Planar Law, if they become less than they should be somehow altered, but instead we got tons of rogue-modrons, most of whom had litle lawful behavior at all. They're probably the only planar race I really found dumb. I love Slaadi. Demons, devils, daemons, demodands (okay, maybe not demodands...) all had places, and the celestial races fit in well enough also. [/QUOTE]
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