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What do you think of my mod to the Language Skills...
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<blockquote data-quote="Falanor" data-source="post: 607437" data-attributes="member: 2634"><p>It is more severe than KoK" -- Mistwell</p><p></p><p>Only in that it gives no compensating skill points such as Kalamar does, which I would suggest that this system does as well.</p><p></p><p>"KoK has only a dozen or so languages, while d20 Modern has hundreds if not thousands." -- Mistwell</p><p></p><p>If by a dozen you mean 38 without different dialects...then yes, it does.</p><p></p><p>As for hundreds if not thousands...I've only seen about 184...could you fill out the rest? </p><p></p><p>"KoK has one primary language for most NPCs: Common. d20 Modern does not." -- Mistwell</p><p></p><p>Actually Dr. Zamenhof's Esperanto would be a common language (or at least an attempt at one).</p><p></p><p>"It may be a similar rule, but in a new context of d20 Modern it puts PCs at a significant disadvantage." -- Mistwell</p><p></p><p>While Kalamar goes from a 0 to 12+ rule to get mastery, do you really just stop at 12 when you have achieved "mastery"? While I agree that there are plenty of skills to spend points (though Fantasy D20 has quite a few more in this area) on, I do think this system has merit. If I were to make a suggestion or two it would be to lower the rate of mastery a small amount.</p></blockquote><p></p>
[QUOTE="Falanor, post: 607437, member: 2634"] It is more severe than KoK" -- Mistwell Only in that it gives no compensating skill points such as Kalamar does, which I would suggest that this system does as well. "KoK has only a dozen or so languages, while d20 Modern has hundreds if not thousands." -- Mistwell If by a dozen you mean 38 without different dialects...then yes, it does. As for hundreds if not thousands...I've only seen about 184...could you fill out the rest? "KoK has one primary language for most NPCs: Common. d20 Modern does not." -- Mistwell Actually Dr. Zamenhof's Esperanto would be a common language (or at least an attempt at one). "It may be a similar rule, but in a new context of d20 Modern it puts PCs at a significant disadvantage." -- Mistwell While Kalamar goes from a 0 to 12+ rule to get mastery, do you really just stop at 12 when you have achieved "mastery"? While I agree that there are plenty of skills to spend points (though Fantasy D20 has quite a few more in this area) on, I do think this system has merit. If I were to make a suggestion or two it would be to lower the rate of mastery a small amount. [/QUOTE]
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