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General Tabletop Discussion
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D&D Older Editions
What do you think of the delve format used in 4E adventures?
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<blockquote data-quote="korjik" data-source="post: 5512013" data-attributes="member: 56755"><p>I had to do hate it, but that dosent really say what I think.</p><p> </p><p>The problem with pacing is the second worse to me. Having to hunt down the encounters, instead of them being near the descriptive text is a real pain. It is good for running encounters, but not good for much else.</p><p> </p><p>The worst thing to me, is that when badly done, it makes an adventure pretty unplayable. Sometimes it seems to me that the guy who made the encounters never spoke to the guy who made the dungeon, or the guy who came up with the plot. Sometimes that means that you have to spend an hour just trying to find where the encounter is on the main map. That kinda defeats the whole purpose of the purchased module.</p></blockquote><p></p>
[QUOTE="korjik, post: 5512013, member: 56755"] I had to do hate it, but that dosent really say what I think. The problem with pacing is the second worse to me. Having to hunt down the encounters, instead of them being near the descriptive text is a real pain. It is good for running encounters, but not good for much else. The worst thing to me, is that when badly done, it makes an adventure pretty unplayable. Sometimes it seems to me that the guy who made the encounters never spoke to the guy who made the dungeon, or the guy who came up with the plot. Sometimes that means that you have to spend an hour just trying to find where the encounter is on the main map. That kinda defeats the whole purpose of the purchased module. [/QUOTE]
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What do you think of the delve format used in 4E adventures?
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