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General Tabletop Discussion
*TTRPGs General
What do you think of the Eberron-specific races?
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<blockquote data-quote="StreamOfTheSky" data-source="post: 2711665" data-attributes="member: 35909"><p>I played in an eberron game with a warforged rogue/fighter/assassin type, kalashtar cleric, and a changeling rogue (me). From my experiences in that game:</p><p></p><p>Shifter: no comment</p><p></p><p>Warforged: Seem moderately broken for LA + 0. I still remember the time my rogue kept finding poison needle traps, and before my rogue could do his disable thing, he would say, "screw it, I'm immmune!" and just activate the trap. Third time, the DM ruled the spring mechanism was so powerful that he took 30 points of physical damage and was sent flying into the wall (for more damage). He shut up after that. ^_^</p><p></p><p>Kalashtar: Even as a non-psionic class, we found the ability to communicate telepathically (ie, unnoticed whilst standing near our potential foes) a major boost pre-combat. Also, great backstory.</p><p></p><p>Changeling: Very fun class. Seemed a little <u>underpowered</u> at times. Keep in mind, the chageling's ability only changes the body, not clothes or possessions. I just kept multiple sets of clothing, disguise kits, and all-purpose hooded cloaks, because I prefered a hat of intellect to hat of disguise. Has a lot of role-playing potential. Mine was deathly afraid of revealing his true identity to anyone and the whole party was in the dark 9/10 of the campaign. The climax (and "coming-out party") occured when he chose to try to run for it (almost guaranteeing death) rather than get caught in the effect of a true seeing cast by a superstitous deep dwarf paranoid our party were mind flayers.</p><p></p><p>As far as the eberron setting in general, it was by far the most fun game I've played in.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 2711665, member: 35909"] I played in an eberron game with a warforged rogue/fighter/assassin type, kalashtar cleric, and a changeling rogue (me). From my experiences in that game: Shifter: no comment Warforged: Seem moderately broken for LA + 0. I still remember the time my rogue kept finding poison needle traps, and before my rogue could do his disable thing, he would say, "screw it, I'm immmune!" and just activate the trap. Third time, the DM ruled the spring mechanism was so powerful that he took 30 points of physical damage and was sent flying into the wall (for more damage). He shut up after that. ^_^ Kalashtar: Even as a non-psionic class, we found the ability to communicate telepathically (ie, unnoticed whilst standing near our potential foes) a major boost pre-combat. Also, great backstory. Changeling: Very fun class. Seemed a little [U]underpowered[/U] at times. Keep in mind, the chageling's ability only changes the body, not clothes or possessions. I just kept multiple sets of clothing, disguise kits, and all-purpose hooded cloaks, because I prefered a hat of intellect to hat of disguise. Has a lot of role-playing potential. Mine was deathly afraid of revealing his true identity to anyone and the whole party was in the dark 9/10 of the campaign. The climax (and "coming-out party") occured when he chose to try to run for it (almost guaranteeing death) rather than get caught in the effect of a true seeing cast by a superstitous deep dwarf paranoid our party were mind flayers. As far as the eberron setting in general, it was by far the most fun game I've played in. [/QUOTE]
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What do you think of the Eberron-specific races?
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