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Community
General Tabletop Discussion
*Pathfinder & Starfinder
What do you think of the new Imbued Staff Article in Dragon?
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<blockquote data-quote="Shadow145" data-source="post: 2747360" data-attributes="member: 10718"><p>I guess I'll throw in my 2 cp. </p><p></p><p>I love the article. I agree staves are definitely a wizard thing, and this sort of reminds me of Magisters in AU. </p><p></p><p>I plan on introducing it into my campaign shortly in the form of a tome they'll find as treasure. However my reasoning is that it looks easier to use then a familiar. </p><p></p><p>The current wizard in the party had a pseudodragon familiar, but is having a hard time managing just her character. After about 12 sessions of never using it (as in, it never made an appearance in the campaigm at all) because she was having a hard enough time just keeping her wizard and all the spell/equipment options straight, she asked if she could lose the familiar and replace the feat with something else. I agreed. So now she has no familiar at all and I believe Imp. Init instead of Imp. Familiar. Actually, I may have made the suggestion, we run a pretty high-powered game and I hated to see her waste a feat when everyone else is twinking. </p><p></p><p>I hate to see what I consider a key feature of the class (others may see it as an option, I see it as a key class feature like an mount or an animal companion) go unused. I think this is an option of similar power that is a lot easier to manage. </p><p></p><p>As a wizard player myself, I don't know which one I'd use. I like the staff rules, but I see it as more of an easier option to play then a familiar. I think a well-played familiar is more versatile and useful. </p><p></p><p>Anyhow, I'll make the option available, it'll be up to her if she wants to use it. </p><p></p><p>Oh, and I have no comments on the above changes to the rules. I'll let more experienced DM's comment on it.</p></blockquote><p></p>
[QUOTE="Shadow145, post: 2747360, member: 10718"] I guess I'll throw in my 2 cp. I love the article. I agree staves are definitely a wizard thing, and this sort of reminds me of Magisters in AU. I plan on introducing it into my campaign shortly in the form of a tome they'll find as treasure. However my reasoning is that it looks easier to use then a familiar. The current wizard in the party had a pseudodragon familiar, but is having a hard time managing just her character. After about 12 sessions of never using it (as in, it never made an appearance in the campaigm at all) because she was having a hard enough time just keeping her wizard and all the spell/equipment options straight, she asked if she could lose the familiar and replace the feat with something else. I agreed. So now she has no familiar at all and I believe Imp. Init instead of Imp. Familiar. Actually, I may have made the suggestion, we run a pretty high-powered game and I hated to see her waste a feat when everyone else is twinking. I hate to see what I consider a key feature of the class (others may see it as an option, I see it as a key class feature like an mount or an animal companion) go unused. I think this is an option of similar power that is a lot easier to manage. As a wizard player myself, I don't know which one I'd use. I like the staff rules, but I see it as more of an easier option to play then a familiar. I think a well-played familiar is more versatile and useful. Anyhow, I'll make the option available, it'll be up to her if she wants to use it. Oh, and I have no comments on the above changes to the rules. I'll let more experienced DM's comment on it. [/QUOTE]
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What do you think of the new Imbued Staff Article in Dragon?
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