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General Tabletop Discussion
*Dungeons & Dragons
What do you think of the new rules for preparing spells?
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<blockquote data-quote="Shiroiken" data-source="post: 8856478" data-attributes="member: 6775477"><p>I think it's a good thing, and no one has had any issues with it in my playtest group. When I've played a full caster in the past, I've found that my prepped/known spells would end up tilting towards the higher levels, leaving fewer in the in lower and mid-level. This forces casters to have a standardized downward curve, and makes your selection of high level spells <em>much</em> more important.</p><p></p><p>As far as easy vs complicated, I think it's easier for new players but more difficult for those who've played 5E. I have concerns about how this will work for multiclassing, where you'll have to look up multiple spots to determine what to prepare vs. what you can actually cast. The other option would be to severely limit the number of spells a multiclass character can prepare.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8856478, member: 6775477"] I think it's a good thing, and no one has had any issues with it in my playtest group. When I've played a full caster in the past, I've found that my prepped/known spells would end up tilting towards the higher levels, leaving fewer in the in lower and mid-level. This forces casters to have a standardized downward curve, and makes your selection of high level spells [I]much[/I] more important. As far as easy vs complicated, I think it's easier for new players but more difficult for those who've played 5E. I have concerns about how this will work for multiclassing, where you'll have to look up multiple spots to determine what to prepare vs. what you can actually cast. The other option would be to severely limit the number of spells a multiclass character can prepare. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What do you think of the new rules for preparing spells?
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