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General Tabletop Discussion
*TTRPGs General
What do you think of WotC's new combat encounter or "Delve" format?
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<blockquote data-quote="charlesatan" data-source="post: 3367777" data-attributes="member: 20870"><p>Agreed. But I think the target segment of WotC right now isn't necessarily the veteran GMs but rather making it more accessible to the newer gamers. I'd like to think of the WotC adventures as introduction games while for the more sophisticated (and lethal) adventures, I'd go Dungeon magazine.</p><p></p><p></p><p></p><p>I think consuming more space than usual comes with the territory of ease of use. When you start abbreviating, people start asking questions "what exactly is this ability/feat?" I mean personally, as someone who's read a lot of the D&D books, abbreviations came faster to me than others but at times it can still be confusing. The D&D Miniatures game uses abbreviations and I honestly appreciate if it was spelled out more but I understand the space constraints.</p><p></p><p>I love the new stat block -- it's easier to use. But just like the new delve format, it comes at the price of space. So it's a choice whether you want more content or ease of use at the same price point (I think this is also the argument for MM3 and MM4 although MM4 could have ditched the MM1 monsters). That could be like Merric's 2nd Law or something: "cheap", ease of use, or more content -- pick two. =)</p></blockquote><p></p>
[QUOTE="charlesatan, post: 3367777, member: 20870"] Agreed. But I think the target segment of WotC right now isn't necessarily the veteran GMs but rather making it more accessible to the newer gamers. I'd like to think of the WotC adventures as introduction games while for the more sophisticated (and lethal) adventures, I'd go Dungeon magazine. I think consuming more space than usual comes with the territory of ease of use. When you start abbreviating, people start asking questions "what exactly is this ability/feat?" I mean personally, as someone who's read a lot of the D&D books, abbreviations came faster to me than others but at times it can still be confusing. The D&D Miniatures game uses abbreviations and I honestly appreciate if it was spelled out more but I understand the space constraints. I love the new stat block -- it's easier to use. But just like the new delve format, it comes at the price of space. So it's a choice whether you want more content or ease of use at the same price point (I think this is also the argument for MM3 and MM4 although MM4 could have ditched the MM1 monsters). That could be like Merric's 2nd Law or something: "cheap", ease of use, or more content -- pick two. =) [/QUOTE]
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What do you think of WotC's new combat encounter or "Delve" format?
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