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General Tabletop Discussion
*Dungeons & Dragons
What do you think One D&D will do to the VTT industry?
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<blockquote data-quote="Hex08" data-source="post: 8748581" data-attributes="member: 7029595"><p>I think what most people are missing is that Hasbro/WotC doesn't have to pull anything from existing VTTs, they could even increase support, for them to negatively impact other VTTs. The whole premise of my original post was based on the idea that WotC is able to pull off all of the promises of One D&D (farfetched or not) and if that if that is the case I don't see many convincing arguments supporting the idea that most people who play D&D, the most popular RPG by far, wouldn't migrate to that service. If they migrate to that service, I don't see how that won't negatively impact other VTTs.</p><p></p><p>I'm not saying that Fantasy Grounds, Foundry or any other VTT are going to lose access to WotC material (although they could lose stuff that requires a license). My point is that the modern consumer who is so used to subscription-based models vs physical ownership (Netflix subscriptions vs Blu-ray sales), walled gardens (Apple's app store and the like) and microtransactions that most of the player base will naturally migrate to One D&D and that's bad for the competition.</p><p></p><p>Once again, I don't play D&D but to think that Hasbro worries about competitors digital store fronts seems silly to me because, from my limited understanding, Hasbro doesn't make products like the 5E Players Handbook available as a PDF. If they aren't willing to sell such an important book as a PDF via their own website, let alone DriveThru RPG, then I don't see why they would want to consider helping what will be their competition.</p></blockquote><p></p>
[QUOTE="Hex08, post: 8748581, member: 7029595"] I think what most people are missing is that Hasbro/WotC doesn't have to pull anything from existing VTTs, they could even increase support, for them to negatively impact other VTTs. The whole premise of my original post was based on the idea that WotC is able to pull off all of the promises of One D&D (farfetched or not) and if that if that is the case I don't see many convincing arguments supporting the idea that most people who play D&D, the most popular RPG by far, wouldn't migrate to that service. If they migrate to that service, I don't see how that won't negatively impact other VTTs. I'm not saying that Fantasy Grounds, Foundry or any other VTT are going to lose access to WotC material (although they could lose stuff that requires a license). My point is that the modern consumer who is so used to subscription-based models vs physical ownership (Netflix subscriptions vs Blu-ray sales), walled gardens (Apple's app store and the like) and microtransactions that most of the player base will naturally migrate to One D&D and that's bad for the competition. Once again, I don't play D&D but to think that Hasbro worries about competitors digital store fronts seems silly to me because, from my limited understanding, Hasbro doesn't make products like the 5E Players Handbook available as a PDF. If they aren't willing to sell such an important book as a PDF via their own website, let alone DriveThru RPG, then I don't see why they would want to consider helping what will be their competition. [/QUOTE]
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What do you think One D&D will do to the VTT industry?
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