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What do you think should be done with alignment?
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<blockquote data-quote="Oofta" data-source="post: 8288413" data-attributes="member: 6801845"><p>I simply disagree that TIBF really tells you that much about a PC. I wrote up an NPC with an entertainer background and randomly generated some stuff (I don't usually do this, I was running low on inspiration).</p><p></p><p>What I ended up with</p><p style="margin-left: 20px">Traits</p> <p style="margin-left: 20px">I know a story relevant to almost every situation.</p> <p style="margin-left: 20px">I love a good insult, even one directed at me.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Ideals</p> <p style="margin-left: 20px">People. I like seeing the smiles on people’s faces when I perform. That’s all that matters.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Bonds</p> <p style="margin-left: 20px">I will do anything to prove myself superior to my hated rival.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Flaws</p> <p style="margin-left: 20px">I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble.</p><p></p><p>That tells me some about <em>what</em> they do but not much on <em>why. </em>Also that bond is problematic. What's the line? Will they murder someone in cold blood to prove themselves? Sabotage them? Or do they operate by a strict code of honor meaning they will play by the rules?</p><p></p><p>It's all very specific to entertaining. Gives me some ideas and hooks for RP but doesn't tell me much of anything about who they are, other than that they tend to be a bit of an attention seeker that doesn't know when to be quiet.</p><p></p><p>Outside of the particular scenarios I have no idea what their moral compass is or how they're likely to make decisions.</p><p></p><p>EDIT: for complex PCs and NPCs I don't always bother with alignment or TIBF. I have a backstory and notes on what their motivations are. I'm more likely to have alignment though, just because it seems to come out of the person's story and perspective on the world.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8288413, member: 6801845"] I simply disagree that TIBF really tells you that much about a PC. I wrote up an NPC with an entertainer background and randomly generated some stuff (I don't usually do this, I was running low on inspiration). What I ended up with [INDENT]Traits[/INDENT] [INDENT]I know a story relevant to almost every situation.[/INDENT] [INDENT]I love a good insult, even one directed at me.[/INDENT] [INDENT][/INDENT] [INDENT]Ideals[/INDENT] [INDENT]People. I like seeing the smiles on people’s faces when I perform. That’s all that matters.[/INDENT] [INDENT][/INDENT] [INDENT]Bonds[/INDENT] [INDENT]I will do anything to prove myself superior to my hated rival.[/INDENT] [INDENT][/INDENT] [INDENT]Flaws[/INDENT] [INDENT]I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble.[/INDENT] That tells me some about [I]what[/I] they do but not much on [I]why. [/I]Also that bond is problematic. What's the line? Will they murder someone in cold blood to prove themselves? Sabotage them? Or do they operate by a strict code of honor meaning they will play by the rules? It's all very specific to entertaining. Gives me some ideas and hooks for RP but doesn't tell me much of anything about who they are, other than that they tend to be a bit of an attention seeker that doesn't know when to be quiet. Outside of the particular scenarios I have no idea what their moral compass is or how they're likely to make decisions. EDIT: for complex PCs and NPCs I don't always bother with alignment or TIBF. I have a backstory and notes on what their motivations are. I'm more likely to have alignment though, just because it seems to come out of the person's story and perspective on the world. [/QUOTE]
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