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What do you think should be done with alignment?
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<blockquote data-quote="Thunder Brother" data-source="post: 8288420" data-attributes="member: 6984475"><p>And the question of why is answered by an alignment? I do X because I'm Lawful Good? That's not very compelling. I would say the moral compass of character is something that should be revealed in play and not be pre-supposed within a cosmic scheme. A PC shouldn't know what the line is until it's staring them in the face. The conflict should arise from the circumstances, not from an alignment.</p><p></p><p>As currently implemented, a character's TBIF says as much about them as the player is willing to put thought into creating their character.</p><p></p><p>Your example really shows my frustration with how 5e implemented Backgrounds. There's a lot of potential there but the traits, ideals, bonds, and flaws that are actually described in the PHB are really bad. Take your example, I would say neither the Ideal or the Bond are really, well an ideal or bond. In my opinion, a more codified system, comparable to attributes and skills, would be more interesting. It's why I wish DnD had something akin to Pendragon's passions and traits system.</p></blockquote><p></p>
[QUOTE="Thunder Brother, post: 8288420, member: 6984475"] And the question of why is answered by an alignment? I do X because I'm Lawful Good? That's not very compelling. I would say the moral compass of character is something that should be revealed in play and not be pre-supposed within a cosmic scheme. A PC shouldn't know what the line is until it's staring them in the face. The conflict should arise from the circumstances, not from an alignment. As currently implemented, a character's TBIF says as much about them as the player is willing to put thought into creating their character. Your example really shows my frustration with how 5e implemented Backgrounds. There's a lot of potential there but the traits, ideals, bonds, and flaws that are actually described in the PHB are really bad. Take your example, I would say neither the Ideal or the Bond are really, well an ideal or bond. In my opinion, a more codified system, comparable to attributes and skills, would be more interesting. It's why I wish DnD had something akin to Pendragon's passions and traits system. [/QUOTE]
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What do you think should be done with alignment?
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