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What do you think should be done with alignment?
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<blockquote data-quote="teitan" data-source="post: 8560558" data-attributes="member: 3457"><p>The only problem with alignment is people who treat it as a straight jacket without nuance. Is it a necessary part of the game? Nah but it is iconic. It's also a good short hand. It's only when you treat it as a straight jacket or catch all and people start debating the implications of it as a monolith instead of as a tool that you get into a hairy situations with it. I treat it as something very real but also a gray area. When mechanics revolve around alignment and you are saying "all drow are lawful evil, no take backsies" then you have a problem. Mechanics revolving around alignment should be considered based on alignment as a cosmic principle like the Paladin's Lawful Good status in relation to the Holy Avenger, which is a Lawful Good aligned weapon requiring a LG character. These sorts of things can be played without Alignment though.</p><p></p><p>I personally would keep it. Pathfinder kept it, Starfinder kept it. They brought it back after two books without it. The controversy about alignment is really kind of silly in my opinion. People who get mad it is taken out are silly, people who get mad it is there are silly. 1. you can add it back in and 2. you can take it out or ignore it. It's YOUR game, you don't need Wizards of the Coast telling you what alignment your Orcs, Drow, Gnolls, Giants, Dragons, etc are because you can even make Forgotten Realms YOUR world and no one is going to come and take your stuff or tell you you can't play anymore because you were a very naughty person and broke the rules.</p></blockquote><p></p>
[QUOTE="teitan, post: 8560558, member: 3457"] The only problem with alignment is people who treat it as a straight jacket without nuance. Is it a necessary part of the game? Nah but it is iconic. It's also a good short hand. It's only when you treat it as a straight jacket or catch all and people start debating the implications of it as a monolith instead of as a tool that you get into a hairy situations with it. I treat it as something very real but also a gray area. When mechanics revolve around alignment and you are saying "all drow are lawful evil, no take backsies" then you have a problem. Mechanics revolving around alignment should be considered based on alignment as a cosmic principle like the Paladin's Lawful Good status in relation to the Holy Avenger, which is a Lawful Good aligned weapon requiring a LG character. These sorts of things can be played without Alignment though. I personally would keep it. Pathfinder kept it, Starfinder kept it. They brought it back after two books without it. The controversy about alignment is really kind of silly in my opinion. People who get mad it is taken out are silly, people who get mad it is there are silly. 1. you can add it back in and 2. you can take it out or ignore it. It's YOUR game, you don't need Wizards of the Coast telling you what alignment your Orcs, Drow, Gnolls, Giants, Dragons, etc are because you can even make Forgotten Realms YOUR world and no one is going to come and take your stuff or tell you you can't play anymore because you were a very naughty person and broke the rules. [/QUOTE]
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What do you think should be done with alignment?
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