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General Tabletop Discussion
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What do you think should be the primary source of inspiration for 4ed flavor?
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<blockquote data-quote="Cadfan" data-source="post: 3798977" data-attributes="member: 40961"><p>You forgot option 5. All 4e flavor should be taken directly from my homebrew campaign.</p><p></p><p>I selected "modern fantasy literature," as this is the next best choice. </p><p></p><p>Screw D&D tradition, a lot of it was stupid. "Oh, we've got 9 alignments, so everything we do that involves an alignment has to come in sets of 9 now!" "Oh, dragons have colors so everything we do with dragons has to be color coded now!" For crying out loud. Use D&D tradition only as a tie breaker. If you've got several viable options, and one of them matches D&D tradition, use that one. Otherwise ignore it entirely.</p><p></p><p>Real world mythology and folklore is too limited, frankly. You can start with that, but you'll run out pretty quick.</p><p></p><p>The design team coming up with new and creative ideas is nice, but the time for new and creative ideas is after other manners of gameplay have been satisfied.</p><p></p><p>Modern fantasy literature (and movies and other media and yes even [fantasy] anime) should be the starting point. Any time you've read a fantasy novel or watched a fantasy movie and said, "DUDE! I wish I could do that!" was a point where D&D design should have been paying attention.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 3798977, member: 40961"] You forgot option 5. All 4e flavor should be taken directly from my homebrew campaign. I selected "modern fantasy literature," as this is the next best choice. Screw D&D tradition, a lot of it was stupid. "Oh, we've got 9 alignments, so everything we do that involves an alignment has to come in sets of 9 now!" "Oh, dragons have colors so everything we do with dragons has to be color coded now!" For crying out loud. Use D&D tradition only as a tie breaker. If you've got several viable options, and one of them matches D&D tradition, use that one. Otherwise ignore it entirely. Real world mythology and folklore is too limited, frankly. You can start with that, but you'll run out pretty quick. The design team coming up with new and creative ideas is nice, but the time for new and creative ideas is after other manners of gameplay have been satisfied. Modern fantasy literature (and movies and other media and yes even [fantasy] anime) should be the starting point. Any time you've read a fantasy novel or watched a fantasy movie and said, "DUDE! I wish I could do that!" was a point where D&D design should have been paying attention. [/QUOTE]
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What do you think should be the primary source of inspiration for 4ed flavor?
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