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What do you think the new setting will be, from Ampersand?
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<blockquote data-quote="Silverblade The Ench" data-source="post: 4691548" data-attributes="member: 19083"><p>yeah the "cookie cutter" crap would ruin Dark Sun, and the novels were *atrocious*, in that they forced a great setting down a bloody stupid road that made nonesens of the setting's ethos <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>Different is *good*, no need to make D&D all the damn same, except mechanic wise.</p><p></p><p>And I loathed how they made a mess of 4th ed Realms too. Just ain't he Realms no more, sigh. </p><p>Hopefully they have learned form those lessons!</p><p></p><p>Dark Sun 4th ed must start from the original boxed set's precepts. No damned dragonbron or tieflings, except as *very* rare characters (dray are a secret race suitable for dragonborn, and elemental links to the Abyss were hinted at and make sense, plus the setting is full of "mutations and new creatures appearing")</p><p></p><p>you don't need new classes for dark sun, templars are jsut clerics, or walrords or whatever (bureacrat NPCs) and "gladiator" is jsut a job description, not a class.</p><p></p><p>Yeha it owuld fit in perfectif they add psionics to PHB3 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>OchreJelly,</p><p>Al-Qadim,arabian, most races live otgether, ie goblinoids and orcs live with humans and are just "folk" not inherenlty evil.</p><p></p><p>they had a special spellcaster class who "stole" magic using genie like creatures, and could have a few spells of any class.</p><p></p><p>Sinbad!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>basically it was kind of fun and different, I must say.</p></blockquote><p></p>
[QUOTE="Silverblade The Ench, post: 4691548, member: 19083"] yeah the "cookie cutter" crap would ruin Dark Sun, and the novels were *atrocious*, in that they forced a great setting down a bloody stupid road that made nonesens of the setting's ethos :( Different is *good*, no need to make D&D all the damn same, except mechanic wise. And I loathed how they made a mess of 4th ed Realms too. Just ain't he Realms no more, sigh. Hopefully they have learned form those lessons! Dark Sun 4th ed must start from the original boxed set's precepts. No damned dragonbron or tieflings, except as *very* rare characters (dray are a secret race suitable for dragonborn, and elemental links to the Abyss were hinted at and make sense, plus the setting is full of "mutations and new creatures appearing") you don't need new classes for dark sun, templars are jsut clerics, or walrords or whatever (bureacrat NPCs) and "gladiator" is jsut a job description, not a class. Yeha it owuld fit in perfectif they add psionics to PHB3 ;) OchreJelly, Al-Qadim,arabian, most races live otgether, ie goblinoids and orcs live with humans and are just "folk" not inherenlty evil. they had a special spellcaster class who "stole" magic using genie like creatures, and could have a few spells of any class. Sinbad!!! :D basically it was kind of fun and different, I must say. [/QUOTE]
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What do you think the new setting will be, from Ampersand?
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