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General Tabletop Discussion
*Dungeons & Dragons
What do you think Wizard's preferred customer is like and what are his/her buying habits?
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<blockquote data-quote="Nifft" data-source="post: 6650038" data-attributes="member: 6562"><p>Heh.</p><p></p><p>That comparison actually dovetails nicely with the "preferred customer" idea: not only do comic book people buy cheep print products, some of them will <em><strong>buy several copies</strong></em>.</p><p></p><p> The video game market is expanding again. Lots of re-hash content, but that's in-character for D&D.</p><p></p><p>There's still a huge opportunity for more games, though.</p><p></p><p>- Puzzle games. <strong>Dungeon Thief</strong>: Use your Skills, gear, and wits to navigate the heavily trapped 3D room to get the treasure, then get it out, all without being detected. Isometric, turn-based, puzzle-oriented, and suitable for tablets. If you die, you can start over. New challenges become available when you beat the current one(s); maybe you level up, also.</p><p></p><p>- First Person Sneaking. Some other franchises already claimed Thief and Assassin as titles, but WotC still has <strong>Rogue</strong> and <strong>Ranger</strong>, I think. Similar to the puzzle game, but first-person and real-time, and you can stab a jerk in the back if that's what gets the job done. Think <em>Tomb Raider</em>, but with elves and halflings on top. Play as evil or good -- if you're Evil, then you sneak into towns and kill / steal from ordinary citizens. If you're Good, then you sneak into ruins and such.</p><p></p><p>- Skirmish games. <strong>D&D Minis Online</strong>: You and your friend make armies up to some point value, then play turn-by-turn, just like online Chess or Scrabble. If you play a turn every day, you earn a point that day towards "buying" new digital minis. You can also buy "booster packs" for cash, but the best stuff must be earned through play. Turn-based, suitable for tablet devices.</p><p></p><p>- Single-player tactical puzzle skirmish. <strong>War of the Dragon Blahblah</strong>: You get a small force of "minis" and you must use them to win some battles. Then you get more, and the battles get harder. Turn-based, suitable for tablet devices.</p><p></p><p>- <strong>Dragontinder</strong>. Swipe left to join me in my dungeon, baby. No, wait, that's a terrible idea.</p></blockquote><p></p>
[QUOTE="Nifft, post: 6650038, member: 6562"] Heh. That comparison actually dovetails nicely with the "preferred customer" idea: not only do comic book people buy cheep print products, some of them will [I][B]buy several copies[/B][/I]. The video game market is expanding again. Lots of re-hash content, but that's in-character for D&D. There's still a huge opportunity for more games, though. - Puzzle games. [B]Dungeon Thief[/B]: Use your Skills, gear, and wits to navigate the heavily trapped 3D room to get the treasure, then get it out, all without being detected. Isometric, turn-based, puzzle-oriented, and suitable for tablets. If you die, you can start over. New challenges become available when you beat the current one(s); maybe you level up, also. - First Person Sneaking. Some other franchises already claimed Thief and Assassin as titles, but WotC still has [B]Rogue[/B] and [B]Ranger[/B], I think. Similar to the puzzle game, but first-person and real-time, and you can stab a jerk in the back if that's what gets the job done. Think [I]Tomb Raider[/I], but with elves and halflings on top. Play as evil or good -- if you're Evil, then you sneak into towns and kill / steal from ordinary citizens. If you're Good, then you sneak into ruins and such. - Skirmish games. [b]D&D Minis Online[/b]: You and your friend make armies up to some point value, then play turn-by-turn, just like online Chess or Scrabble. If you play a turn every day, you earn a point that day towards "buying" new digital minis. You can also buy "booster packs" for cash, but the best stuff must be earned through play. Turn-based, suitable for tablet devices. - Single-player tactical puzzle skirmish. [b]War of the Dragon Blahblah[/b]: You get a small force of "minis" and you must use them to win some battles. Then you get more, and the battles get harder. Turn-based, suitable for tablet devices. - [B]Dragontinder[/B]. Swipe left to join me in my dungeon, baby. No, wait, that's a terrible idea. [/QUOTE]
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What do you think Wizard's preferred customer is like and what are his/her buying habits?
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