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What do you think WotC should be making?
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<blockquote data-quote="Greg K" data-source="post: 2567126" data-attributes="member: 5038"><p>At this point, I want</p><p>1) a variant PHB that incorporates the Medium Save progression, class based defense designed to work *with* armor, Armor as DR, either WP/VP or damage save, and action points. Classes, spells, equipment, and combat would all be modified to work with these new mechanics. Ideally, crits would incorporate the amount by which you successfully struck your opponent.</p><p> </p><p> With the addition of class based defense, armor as DR , and action points, the level of magic items would be toned down. Furthermore, to prevent spellcasters from just sitting back and creating items, the dangers of creating magic items as per 1e and 2e would be reinstated.</p><p></p><p> Finally, all the "kewl" weapons designed specifically for 3.X core books would be replaced with actual armor and weapons found in both 1e and 2e, but currently only found in 3.x supplements rather than the core rules</p><p></p><p> edit: The book would also collect all the domains.</p><p></p><p>2) a variant MM that incorporates the Medium Save progression, class based defense designed to work *with* armor, Armor as DR, either WP/VP or damage save, and action points. Monsters specifically designed for the 3.X Monster Manual would be removed and replaced with those 1e and 2e monsters currently statted in various WOTC products provided that the monsters were not specifically created for Dragonlance, Forgotten Realms, Kara-Tur, Planescape, or Ravenloft. Creatures created specifically for Planescape would be collected in one book dealing with the planes. Monsters created specifically for Ravenloft would appear in a book on horror campaigns. As for the other setting specific monsters they belong in their own settiing specific products.</p><p></p><p></p><p>3) One product that goes through the various 2e Complete Books Handbooks and other 2e products and does balanced variant classes (as per the 3.0 PHB/p.94, 3.5 PHB, and Unearthed Arcana) for the various 2e kits. In some instance a new class would created to ensure a balanced concept.</p><p>Edit: If a previously published base class from a non-core book covers a kit, it would be reprinted in this book.</p><p></p><p>With these three books, I get what I consider my ideal 3e (with the exception of wanting a replacement for the Vancian magic system). I get the streamlined mechanics that I feel are superior to those of previous editions. I get the additional d20 mechanics that I wanted and did not get in core 3.X, and still manage to avoid the supposedly "kewl" stuff that actually turns me off to most 3.X material from WOTC.</p></blockquote><p></p>
[QUOTE="Greg K, post: 2567126, member: 5038"] At this point, I want 1) a variant PHB that incorporates the Medium Save progression, class based defense designed to work *with* armor, Armor as DR, either WP/VP or damage save, and action points. Classes, spells, equipment, and combat would all be modified to work with these new mechanics. Ideally, crits would incorporate the amount by which you successfully struck your opponent. With the addition of class based defense, armor as DR , and action points, the level of magic items would be toned down. Furthermore, to prevent spellcasters from just sitting back and creating items, the dangers of creating magic items as per 1e and 2e would be reinstated. Finally, all the "kewl" weapons designed specifically for 3.X core books would be replaced with actual armor and weapons found in both 1e and 2e, but currently only found in 3.x supplements rather than the core rules edit: The book would also collect all the domains. 2) a variant MM that incorporates the Medium Save progression, class based defense designed to work *with* armor, Armor as DR, either WP/VP or damage save, and action points. Monsters specifically designed for the 3.X Monster Manual would be removed and replaced with those 1e and 2e monsters currently statted in various WOTC products provided that the monsters were not specifically created for Dragonlance, Forgotten Realms, Kara-Tur, Planescape, or Ravenloft. Creatures created specifically for Planescape would be collected in one book dealing with the planes. Monsters created specifically for Ravenloft would appear in a book on horror campaigns. As for the other setting specific monsters they belong in their own settiing specific products. 3) One product that goes through the various 2e Complete Books Handbooks and other 2e products and does balanced variant classes (as per the 3.0 PHB/p.94, 3.5 PHB, and Unearthed Arcana) for the various 2e kits. In some instance a new class would created to ensure a balanced concept. Edit: If a previously published base class from a non-core book covers a kit, it would be reprinted in this book. With these three books, I get what I consider my ideal 3e (with the exception of wanting a replacement for the Vancian magic system). I get the streamlined mechanics that I feel are superior to those of previous editions. I get the additional d20 mechanics that I wanted and did not get in core 3.X, and still manage to avoid the supposedly "kewl" stuff that actually turns me off to most 3.X material from WOTC. [/QUOTE]
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