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General Tabletop Discussion
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What do you think WotC should be making?
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<blockquote data-quote="Arashi Ravenblade" data-source="post: 3131578" data-attributes="member: 15630"><p>Complete Epic</p><p>Manual Of Planes II</p><p>Heroes of Intrigue</p><p>Forgotten Realms Campaign Setting II-New and Updated material for the years that have passed. </p><p>Heroes and Villains of the Realms</p><p>Forgotten Realms Monster Compendium II (gathers and updates monsters from all FR sources)</p><p>SpellJammer 3e</p><p>Planescape 3e</p><p>More Faerun Regional Books!!!!!!</p><p>Spell Compendium Volume II</p><p>Arcadia-Fey monster book and campaign option book!</p><p>Races of Savagry-gnolls, Goblinoids etc...</p><p>Fatihs and Pantheons II-Details how the major religions Clergy and temples of Faerun operate in greater detail. With 3.5 Deity creation rules.</p><p>Unearthed Arcana II</p><p>MOnster Manual 5-Old stat blocks please!</p><p>Forbidden Power-Campaign Option for FR playing in the Time of the Nethril empire and true 10th level + spells and even bringing such magic back, the reasons and the how of it.</p><p>d20 Fantasy-Earth based Fantasy d20 modern game. Alternate base classes based on the Six ability scores. This should be a large 224 page book.</p><p>d20 Horror-96p. Book for running games that fit into the Slasher genre and other Horror movies.</p><p>d20 Modern Fantasy-A companion book for d20 Fantasy details how history might be different had our fantasy past actually existed. Fantasy creatures are not as prolific as in the Urban Arcana CS.</p><p>d20 Menace Manual II</p><p>d20 Vehicles-Military and Civilian Aircraft, Sea Ships and land vehicles from cars to tanks. And rules for building your own. With Military Artillary.</p></blockquote><p></p>
[QUOTE="Arashi Ravenblade, post: 3131578, member: 15630"] Complete Epic Manual Of Planes II Heroes of Intrigue Forgotten Realms Campaign Setting II-New and Updated material for the years that have passed. Heroes and Villains of the Realms Forgotten Realms Monster Compendium II (gathers and updates monsters from all FR sources) SpellJammer 3e Planescape 3e More Faerun Regional Books!!!!!! Spell Compendium Volume II Arcadia-Fey monster book and campaign option book! Races of Savagry-gnolls, Goblinoids etc... Fatihs and Pantheons II-Details how the major religions Clergy and temples of Faerun operate in greater detail. With 3.5 Deity creation rules. Unearthed Arcana II MOnster Manual 5-Old stat blocks please! Forbidden Power-Campaign Option for FR playing in the Time of the Nethril empire and true 10th level + spells and even bringing such magic back, the reasons and the how of it. d20 Fantasy-Earth based Fantasy d20 modern game. Alternate base classes based on the Six ability scores. This should be a large 224 page book. d20 Horror-96p. Book for running games that fit into the Slasher genre and other Horror movies. d20 Modern Fantasy-A companion book for d20 Fantasy details how history might be different had our fantasy past actually existed. Fantasy creatures are not as prolific as in the Urban Arcana CS. d20 Menace Manual II d20 Vehicles-Military and Civilian Aircraft, Sea Ships and land vehicles from cars to tanks. And rules for building your own. With Military Artillary. [/QUOTE]
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