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What do you want & expect to see in 2024's 5.5e?
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<blockquote data-quote="AtomicPope" data-source="post: 8411118" data-attributes="member: 64790"><p>First I expect the game to be nearly the same except after years of feedback and experience the classes, subclasses, monsters, races, and traps will be more finely tuned.</p><p></p><p>Things I expect to see:</p><ul> <li data-xf-list-type="ul">Proficiency Mods Replacing Stat Mods Abilities - Replacing any abilities that use XX Stat Mod per long/short rest with Proficiency makes sense as it puts focus back on the character level and takes it away from attribute dependency. We can even get things like 1/2 Proficiency Bonus for powerful/restricted abilities.</li> <li data-xf-list-type="ul">Thematic Subclasses that Transcend Classes - With the advent of Strixhaven I'm excited to the greater potential of the 5e system. I would like to see more subclasses that can be taken by various classes. Some of these come to mind: Beastmaster (Druid or Ranger), Wildmagic (Wizard or Sorcerer), Weapon Master (Fighter, Rogue, Ranger) etc.</li> <li data-xf-list-type="ul">Improved Monster Format - Mordi's Monster Manual turned back the clock to 2e style monsters, but not far enough. I love the 2e monster format with ecology, habitat, and so forth. We should take what worked in 4e and that's the proficiency checks for monster lore, and hardcode that into each monster entry.</li> <li data-xf-list-type="ul">Expanded Traps/Trap Creation in the DMG - Getting a player's supplement with traps was nice but it's the wrong place for it. We need that in the DMG so traps can function like "monsters", a dangerous encounter that uses resources and rewards exp.</li> <li data-xf-list-type="ul">Better Rangers - In my own campaign our 20th level Ranger was allowed to pick and choose between the PHB and UA for her class features. The new changes have been great for the class, expanding their role and making the animal companion an actual threat to the monsters.</li> </ul><p>In some ways I'm a little disappointed that 5e dropped some of the wonderful innovations from 4e like Minions and Skill Challenges.</p></blockquote><p></p>
[QUOTE="AtomicPope, post: 8411118, member: 64790"] First I expect the game to be nearly the same except after years of feedback and experience the classes, subclasses, monsters, races, and traps will be more finely tuned. Things I expect to see: [LIST] [*]Proficiency Mods Replacing Stat Mods Abilities - Replacing any abilities that use XX Stat Mod per long/short rest with Proficiency makes sense as it puts focus back on the character level and takes it away from attribute dependency. We can even get things like 1/2 Proficiency Bonus for powerful/restricted abilities. [*]Thematic Subclasses that Transcend Classes - With the advent of Strixhaven I'm excited to the greater potential of the 5e system. I would like to see more subclasses that can be taken by various classes. Some of these come to mind: Beastmaster (Druid or Ranger), Wildmagic (Wizard or Sorcerer), Weapon Master (Fighter, Rogue, Ranger) etc. [*]Improved Monster Format - Mordi's Monster Manual turned back the clock to 2e style monsters, but not far enough. I love the 2e monster format with ecology, habitat, and so forth. We should take what worked in 4e and that's the proficiency checks for monster lore, and hardcode that into each monster entry. [*]Expanded Traps/Trap Creation in the DMG - Getting a player's supplement with traps was nice but it's the wrong place for it. We need that in the DMG so traps can function like "monsters", a dangerous encounter that uses resources and rewards exp. [*]Better Rangers - In my own campaign our 20th level Ranger was allowed to pick and choose between the PHB and UA for her class features. The new changes have been great for the class, expanding their role and making the animal companion an actual threat to the monsters. [/LIST] In some ways I'm a little disappointed that 5e dropped some of the wonderful innovations from 4e like Minions and Skill Challenges. [/QUOTE]
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What do you want & expect to see in 2024's 5.5e?
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