Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What do you want & expect to see in 2024's 5.5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 8411614" data-attributes="member: 7030563"><p>I don't think they are as good as the fighter because of the extra ASI and the ability to hit 20 by 8th level while taking a non-combat feat. Also some of the fighter subclasses give ribbons or skills that are missing from most Paladins (although admittedly I have not seen a lot of Paladins played). Certainly you can build a fighter to be a 1-dimensional combat machine, but compared to a Paladin, I think it is easier to build them to be broader without sacrificing as much of their combat abilities. For example a dex-based high stealth fighter can still be the best archer in the game while also being a good scout. Take your extra feat to pick up skill expert or skulker and you can go from being a good scout to being the best and competing with the Rogue who took expertise and if you start with 17 dex you can pick up both of these by 8th, still have a 20 Dex and be better than the Rogue. It is much harder to do that kind of thing on a Paladin build.</p><p></p><p>Champion is getting half his proficiency on all strength and dex checks, Rune Knight and Psi warrior are bringing bonuses to several skills or checks, Eldritch knight has cantrips without sacrificing a fighting style, Arcan Archer has an extra skill proficiency... </p><p></p><p>The spells help, although they don't get a lot and there is a high cost to using them. Like I said Paladins can be a decent face because of their typically high charisma, but a Rouge with a 14 Charisma is generally going to outdo them in social situations and can outdo them while also being pretty darn good at Stealth and Acrobatics in addition to picking up even more skills or bonuses with subclasses like scout, soulkinfe or Phantom. They can do that pretty easily while also maxing dexterity for combat. Bards and to a lessor extent Rangers can do this as well. In terms of base class, all those classes are weaker than a Paladin in combat though so it makes sense.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8411614, member: 7030563"] I don't think they are as good as the fighter because of the extra ASI and the ability to hit 20 by 8th level while taking a non-combat feat. Also some of the fighter subclasses give ribbons or skills that are missing from most Paladins (although admittedly I have not seen a lot of Paladins played). Certainly you can build a fighter to be a 1-dimensional combat machine, but compared to a Paladin, I think it is easier to build them to be broader without sacrificing as much of their combat abilities. For example a dex-based high stealth fighter can still be the best archer in the game while also being a good scout. Take your extra feat to pick up skill expert or skulker and you can go from being a good scout to being the best and competing with the Rogue who took expertise and if you start with 17 dex you can pick up both of these by 8th, still have a 20 Dex and be better than the Rogue. It is much harder to do that kind of thing on a Paladin build. Champion is getting half his proficiency on all strength and dex checks, Rune Knight and Psi warrior are bringing bonuses to several skills or checks, Eldritch knight has cantrips without sacrificing a fighting style, Arcan Archer has an extra skill proficiency... The spells help, although they don't get a lot and there is a high cost to using them. Like I said Paladins can be a decent face because of their typically high charisma, but a Rouge with a 14 Charisma is generally going to outdo them in social situations and can outdo them while also being pretty darn good at Stealth and Acrobatics in addition to picking up even more skills or bonuses with subclasses like scout, soulkinfe or Phantom. They can do that pretty easily while also maxing dexterity for combat. Bards and to a lessor extent Rangers can do this as well. In terms of base class, all those classes are weaker than a Paladin in combat though so it makes sense. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What do you want & expect to see in 2024's 5.5e?
Top