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What do you want from a Dragonlance 5e?
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<blockquote data-quote="MostlyHarmless42" data-source="post: 7877609" data-attributes="member: 6845520"><p>As you so pointed out yourself, there were many more dragonlance books than just the original trilogy, starring FAR more than just the original adventuring group, many of whom are of humble origins. As for the heroes of the lance? At most I'd say they were 5th level (by 5e terms), purely because Rasitlin could cast fireball, and even that nearly spent him in the beginning of the Autumn Twilight. And several of them WERE fledgling adventurers: Tika, Riverwind, Goldmoon, and Laurana were within terms of story completely inexperienced and while I'd give their players equal level characters for simplicity were I the DM of that game, in reality would've been 1st or 2nd level characters at most to start out. As would many of the other characters accrued along the way.</p><p></p><p></p><p></p><p>And you are welcome to that opinion. I agrue that the true spirit of dragonlance is a game world that showcases people rising up and working together to overcome overpowering obstacles through teamwork and a bit of help from fantastical items or creatures. Their stories typical have dragons, knights, martial warfare, and gods front and center and they tend to focus on average people working with a few experienced individuals to confront them. People like to hate on kender, gully dwarves, and gnomes but there is a damn good reason that for almost every major plot arc in the setting a character of one of these three races plays a prominent (if not THE most pivotal role) in defeating the threat, and it's for the same reason Tolkien used Hobbits: to focus on goodness overcoming evil. One can argue that is unrealistic but frankly I view it as the single most important aspect of the fantasy genre: to provide an optimistic escape from the harshness of reality. The dragons, magic, and medieval shenanigans are all secondary.</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 7877609, member: 6845520"] As you so pointed out yourself, there were many more dragonlance books than just the original trilogy, starring FAR more than just the original adventuring group, many of whom are of humble origins. As for the heroes of the lance? At most I'd say they were 5th level (by 5e terms), purely because Rasitlin could cast fireball, and even that nearly spent him in the beginning of the Autumn Twilight. And several of them WERE fledgling adventurers: Tika, Riverwind, Goldmoon, and Laurana were within terms of story completely inexperienced and while I'd give their players equal level characters for simplicity were I the DM of that game, in reality would've been 1st or 2nd level characters at most to start out. As would many of the other characters accrued along the way. And you are welcome to that opinion. I agrue that the true spirit of dragonlance is a game world that showcases people rising up and working together to overcome overpowering obstacles through teamwork and a bit of help from fantastical items or creatures. Their stories typical have dragons, knights, martial warfare, and gods front and center and they tend to focus on average people working with a few experienced individuals to confront them. People like to hate on kender, gully dwarves, and gnomes but there is a damn good reason that for almost every major plot arc in the setting a character of one of these three races plays a prominent (if not THE most pivotal role) in defeating the threat, and it's for the same reason Tolkien used Hobbits: to focus on goodness overcoming evil. One can argue that is unrealistic but frankly I view it as the single most important aspect of the fantasy genre: to provide an optimistic escape from the harshness of reality. The dragons, magic, and medieval shenanigans are all secondary. [/QUOTE]
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What do you want from a Dragonlance 5e?
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