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What do you want from the Monster Manual?
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<blockquote data-quote="steeldragons" data-source="post: 5903171" data-attributes="member: 92511"><p>Back atcha. "No no no."</p><p></p><p>How difficult is it to say "Here's an Orc. Want a chief? Tack on a coupla hit dice...give him a big axe. Want a shaman? Throw on a few hit points and x-level divine casting. Want a 'rager'? Tack on a "Power Attack" or however the Rage mechanic works that will exist in the PHB." </p><p></p><p>MOST hopefully and seemingly simple, in my mind, with the advent of "Themes" it is entirely possible that you could just take the MM basic "Orc" and tack on the "berserker" theme or the "shaman" theme or the 'hunter" theme. No muss. No fuss. No "[oh woes is me] building it from scratch"...and most importantly, no pages on pages of repetitive stat blocks with one thing different. </p><p></p><p>Five pages of different kinds of orcs? Even 3 is too many. No. Noone <em>needs</em> that.</p><p></p><p>--SD</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5903171, member: 92511"] Back atcha. "No no no." How difficult is it to say "Here's an Orc. Want a chief? Tack on a coupla hit dice...give him a big axe. Want a shaman? Throw on a few hit points and x-level divine casting. Want a 'rager'? Tack on a "Power Attack" or however the Rage mechanic works that will exist in the PHB." MOST hopefully and seemingly simple, in my mind, with the advent of "Themes" it is entirely possible that you could just take the MM basic "Orc" and tack on the "berserker" theme or the "shaman" theme or the 'hunter" theme. No muss. No fuss. No "[oh woes is me] building it from scratch"...and most importantly, no pages on pages of repetitive stat blocks with one thing different. Five pages of different kinds of orcs? Even 3 is too many. No. Noone [I]needs[/I] that. --SD [/QUOTE]
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What do you want from the Monster Manual?
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