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What do you want from the Monster Manual?
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<blockquote data-quote="steeldragons" data-source="post: 5909035" data-attributes="member: 92511"><p>Well, since I thoroughly advocate the "main game" going from 1st to 10th level, I have no problem with most of this.</p><p></p><p>Changing the name is...essential...and/with a "traditional alphabetical" Monster Manual being presented as well. As I said, some players might buy the "Complete Book of Lairs" as their third "core book" and some might prefer a 1e or 2e style "Monster Manual".</p><p></p><p>If you don't mind, [MENTION=10021]kamikaze[/MENTION]_Midget , I would like to branch this off to another thread of what people might like to see, in these "level-by-level pre-set adventures."</p><p></p><p>Your list is good. It seems, however, to make certain assumptions about play. How is a group supposed to go into a lair of the mindflayers, "Caves of Madness" was it?, with all the other psionic monsters lumped in, without some way to battle mental attacks? How is the group with no elves or mages supposed to use the "Living Jungle"? The "Medusa Isle" is just a hack-n-slash against all of the things that will turn you to stone? Where's the cockatrice?! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>And, if you are saying things like oozes (or cockatrices or rust monsters, for that matter) might be included as lil' "side creatures" to be found...then it's not a 3-5 monster-per-adventure-stat-block book. Where're the stats you've claimed for traps? Terrain hazzards? ...with a map and illustrations and all of the "life" of the settings? That's not fitting in an average of 5 pages.</p><p></p><p>And, again, you haven't answered the questions of "What if I want a pack of Winter Wolves...by themselves...in the wild? How many are there? Is that info put under the Frost Giant entry with a "If you want..."? What if I need Displacer Beasts to be lone hunters on the savannah? "Go to the Gnolls' Tribe" because these use them as guardians?!</p><p></p><p>If you want spider riding goblins, go to the Drow entry?</p><p></p><p>How do you not see the organizational <em>nightmare</em> this format presents for those who DON'T want to use, what you present,<em> outside</em> the preset format?</p><p></p><p>I get saying "this is one vision", but how is that any different or "better" or "easier" than just listing them individually? That's what they always were/have been!</p><p></p><p>[not to mention, you're going to answer to Shemeska about the demon stuff...let alone yulgoloths! lol.]</p><p></p><p>But still, my imagination is flying! I'd like to start a different thread to talk about what people would like to see...or think they <em>should</em> see...in these groups.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5909035, member: 92511"] Well, since I thoroughly advocate the "main game" going from 1st to 10th level, I have no problem with most of this. Changing the name is...essential...and/with a "traditional alphabetical" Monster Manual being presented as well. As I said, some players might buy the "Complete Book of Lairs" as their third "core book" and some might prefer a 1e or 2e style "Monster Manual". If you don't mind, [MENTION=10021]kamikaze[/MENTION]_Midget , I would like to branch this off to another thread of what people might like to see, in these "level-by-level pre-set adventures." Your list is good. It seems, however, to make certain assumptions about play. How is a group supposed to go into a lair of the mindflayers, "Caves of Madness" was it?, with all the other psionic monsters lumped in, without some way to battle mental attacks? How is the group with no elves or mages supposed to use the "Living Jungle"? The "Medusa Isle" is just a hack-n-slash against all of the things that will turn you to stone? Where's the cockatrice?! ;) And, if you are saying things like oozes (or cockatrices or rust monsters, for that matter) might be included as lil' "side creatures" to be found...then it's not a 3-5 monster-per-adventure-stat-block book. Where're the stats you've claimed for traps? Terrain hazzards? ...with a map and illustrations and all of the "life" of the settings? That's not fitting in an average of 5 pages. And, again, you haven't answered the questions of "What if I want a pack of Winter Wolves...by themselves...in the wild? How many are there? Is that info put under the Frost Giant entry with a "If you want..."? What if I need Displacer Beasts to be lone hunters on the savannah? "Go to the Gnolls' Tribe" because these use them as guardians?! If you want spider riding goblins, go to the Drow entry? How do you not see the organizational [I]nightmare[/I] this format presents for those who DON'T want to use, what you present,[I] outside[/I] the preset format? I get saying "this is one vision", but how is that any different or "better" or "easier" than just listing them individually? That's what they always were/have been! [not to mention, you're going to answer to Shemeska about the demon stuff...let alone yulgoloths! lol.] But still, my imagination is flying! I'd like to start a different thread to talk about what people would like to see...or think they [I]should[/I] see...in these groups. [/QUOTE]
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