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what do you want in a mass combat system?
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<blockquote data-quote="jollyninja" data-source="post: 251995" data-attributes="member: 3208"><p>so i'm making a mass combat system in my spare time and i'm really liking how it's turning out. i'm liking it enough that i'm seriously considering shopping it around a bit along with some new feats and prestige classes related to the system as some kind of small book. i'm just trying to figure out wiether my system is the sort of thing that people want or yet another vain exercise that will only please the designer. in this case me.</p><p></p><p>well, do you want your characters to still be the focus of the battles or would you preffer troop numbers to rule the day? are there other concerns you have had with other systems that you want to voice? how well would you like high level characters to fare as solo entities on the battlefield? should 150 human soldiers be able to take on a young adult dragon and win? how simple vs realistic do you want the system to be?</p></blockquote><p></p>
[QUOTE="jollyninja, post: 251995, member: 3208"] so i'm making a mass combat system in my spare time and i'm really liking how it's turning out. i'm liking it enough that i'm seriously considering shopping it around a bit along with some new feats and prestige classes related to the system as some kind of small book. i'm just trying to figure out wiether my system is the sort of thing that people want or yet another vain exercise that will only please the designer. in this case me. well, do you want your characters to still be the focus of the battles or would you preffer troop numbers to rule the day? are there other concerns you have had with other systems that you want to voice? how well would you like high level characters to fare as solo entities on the battlefield? should 150 human soldiers be able to take on a young adult dragon and win? how simple vs realistic do you want the system to be? [/QUOTE]
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what do you want in a mass combat system?
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