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what do you want in a mass combat system?
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<blockquote data-quote="Zenon" data-source="post: 252525" data-attributes="member: 352"><p>What I need is a strategic level resolution of events.</p><p></p><p>Example: Country X and Country Y have armies on the border.</p><p></p><p>Country X has 10,000 human war 1, 200 Fighter 3.</p><p>Country Y has 5000 Orcs, 300 Orc Shaman 2.</p><p></p><p>Who will win?</p><p></p><p>1) I want to be able to generate a Stat Block from the forces that I put in an army. This should include the ability to take any character class, monster, creature, etc and add it into the block.</p><p></p><p>2) I want to be able to reduce the battle to two stat blocks fighting so I can generate a result fairly quickly.</p><p></p><p>3) I want to know how long a turn is (a week, a month?) Maybe a variable turn length?</p><p></p><p>4) I want to know what damage to the stat block does to the army.</p><p></p><p>5) I want to be able to generate a modifier to the stat block for PC involvement of different types (front line, commanding, support[wiz/sorc]). How much XP does a turn generate for a PC? What are the risks for a PC in an army that takes damage? Can I zoom in and play it out? I hope so!</p><p></p><p>6) How far can my army move per turn? Morale? Food? Weather effects? How does terrain modify a battle? How does terrian knowledge modify it? Commander's abilities? Great generals? How do Re-inforcements at a later point change things?</p><p></p><p></p><p>In otherwords, I want a system that I as the DM can use in the background to give the following -</p><p></p><p>"Xaren invaded the dreaded Ythian highlands two monthe ago. Ill timed to the onset of winter, the armies suffered greatly at the hands of the Orcs. Fighting on their home ground, they mercilessly punished the Xariens, inflicting heavy losses, more than half the army destroyed"</p><p></p><p>But the thing is, I don't want to have to make it up! What if the PC's helped? How might that change things?</p><p></p><p>Maybe I want to pass some time in the world -</p><p></p><p>"For the past year (12 turns), the campaign against Ythia has progressed slowly as the remnants of the Orc host have been persued by the victorious Xariens into their mountain home. Led by (insert PC name here), the threat to the Xaren homeland has all but ended for now" [to the PC]: "Age a year, gain 200 XP".</p><p></p><p>This would allow me to pass some time by quickly at points.</p><p></p><p>I'm just rambling, but I hope you can get some ideas out of the above!</p></blockquote><p></p>
[QUOTE="Zenon, post: 252525, member: 352"] What I need is a strategic level resolution of events. Example: Country X and Country Y have armies on the border. Country X has 10,000 human war 1, 200 Fighter 3. Country Y has 5000 Orcs, 300 Orc Shaman 2. Who will win? 1) I want to be able to generate a Stat Block from the forces that I put in an army. This should include the ability to take any character class, monster, creature, etc and add it into the block. 2) I want to be able to reduce the battle to two stat blocks fighting so I can generate a result fairly quickly. 3) I want to know how long a turn is (a week, a month?) Maybe a variable turn length? 4) I want to know what damage to the stat block does to the army. 5) I want to be able to generate a modifier to the stat block for PC involvement of different types (front line, commanding, support[wiz/sorc]). How much XP does a turn generate for a PC? What are the risks for a PC in an army that takes damage? Can I zoom in and play it out? I hope so! 6) How far can my army move per turn? Morale? Food? Weather effects? How does terrain modify a battle? How does terrian knowledge modify it? Commander's abilities? Great generals? How do Re-inforcements at a later point change things? In otherwords, I want a system that I as the DM can use in the background to give the following - "Xaren invaded the dreaded Ythian highlands two monthe ago. Ill timed to the onset of winter, the armies suffered greatly at the hands of the Orcs. Fighting on their home ground, they mercilessly punished the Xariens, inflicting heavy losses, more than half the army destroyed" But the thing is, I don't want to have to make it up! What if the PC's helped? How might that change things? Maybe I want to pass some time in the world - "For the past year (12 turns), the campaign against Ythia has progressed slowly as the remnants of the Orc host have been persued by the victorious Xariens into their mountain home. Led by (insert PC name here), the threat to the Xaren homeland has all but ended for now" [to the PC]: "Age a year, gain 200 XP". This would allow me to pass some time by quickly at points. I'm just rambling, but I hope you can get some ideas out of the above! [/QUOTE]
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